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GridInstantMessage.cs
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27 
28 using System;
29 using OpenMetaverse;
30 
31 namespace OpenSim.Framework
32 {
33  [Serializable]
34  public class GridInstantMessage
35  {
36  public Guid fromAgentID;
37  public string fromAgentName;
38  public Guid toAgentID;
39  public byte dialog;
40  public bool fromGroup;
41  public string message;
42  public Guid imSessionID;
43  public byte offline;
44  public Vector3 Position;
45  public byte[] binaryBucket;
46 
47  public uint ParentEstateID;
48  public Guid RegionID;
49  public uint timestamp;
50 
52  {
53  binaryBucket = new byte[0];
54  }
55 
56  public GridInstantMessage(GridInstantMessage im, bool addTimestamp)
57  {
58  fromAgentID = im.fromAgentID;
59  fromAgentName = im.fromAgentName;
60  toAgentID = im.toAgentID;
61  dialog = im.dialog;
62  fromGroup = im.fromGroup;
63  message = im.message;
64  imSessionID = im.imSessionID;
65  offline = im.offline;
66  Position = im.Position;
67  binaryBucket = im.binaryBucket;
68  RegionID = im.RegionID;
69 
70  if (addTimestamp)
71  timestamp = (uint)Util.UnixTimeSinceEpoch();
72  }
73 
74  public GridInstantMessage(IScene scene, UUID _fromAgentID,
75  string _fromAgentName, UUID _toAgentID,
76  byte _dialog, bool _fromGroup, string _message,
77  UUID _imSessionID, bool _offline, Vector3 _position,
78  byte[] _binaryBucket, bool addTimestamp)
79  {
80  fromAgentID = _fromAgentID.Guid;
81  fromAgentName = _fromAgentName;
82  toAgentID = _toAgentID.Guid;
83  dialog = _dialog;
84  fromGroup = _fromGroup;
85  message = _message;
86  imSessionID = _imSessionID.Guid;
87  if (_offline)
88  offline = 1;
89  else
90  offline = 0;
91  Position = _position;
92  binaryBucket = _binaryBucket;
93 
94  if (scene != null)
95  {
96  ParentEstateID = scene.RegionInfo.EstateSettings.ParentEstateID;
97  RegionID = scene.RegionInfo.RegionSettings.RegionUUID.Guid;
98  }
99 
100  if (addTimestamp)
101  timestamp = (uint)Util.UnixTimeSinceEpoch();
102  }
103 
104  public GridInstantMessage(IScene scene, UUID _fromAgentID,
105  string _fromAgentName, UUID _toAgentID, byte _dialog,
106  string _message, bool _offline,
107  Vector3 _position) : this(scene, _fromAgentID, _fromAgentName,
108  _toAgentID, _dialog, false, _message,
109  _fromAgentID ^ _toAgentID, _offline, _position, new byte[0], true)
110  {
111  }
112  }
113 }
GridInstantMessage(IScene scene, UUID _fromAgentID, string _fromAgentName, UUID _toAgentID, byte _dialog, bool _fromGroup, string _message, UUID _imSessionID, bool _offline, Vector3 _position, byte[] _binaryBucket, bool addTimestamp)
GridInstantMessage(IScene scene, UUID _fromAgentID, string _fromAgentName, UUID _toAgentID, byte _dialog, string _message, bool _offline, Vector3 _position)
GridInstantMessage(GridInstantMessage im, bool addTimestamp)