Definition at line 57 of file IScene.cs.
Add a new agent with an attached client. All agents except initial login clients will starts off as a child agent
- the later agent crossing will promote it to a root agent.
- Parameters
-
client | |
type | The type of agent to add. |
- Returns
- The scene agent if the new client was added or if an agent that already existed.
Implemented in OpenSim.Region.Framework.Scenes.Scene, and OpenSim.Region.Framework.Scenes.SceneBase.
bool OpenSim.Framework.IScene.CheckClient |
( |
UUID |
agentID, |
|
|
System.Net.IPEndPoint |
ep |
|
) |
| |
bool OpenSim.Framework.IScene.CloseAgent |
( |
UUID |
agentID, |
|
|
bool |
force |
|
) |
| |
ISceneObject OpenSim.Framework.IScene.DeserializeObject |
( |
string |
representation | ) |
|
string OpenSim.Framework.IScene.GetSimulatorVersion |
( |
| ) |
|
void OpenSim.Framework.IScene.RegisterModuleInterface< M > |
( |
M |
mod | ) |
|
Register an interface to a region module. This allows module methods to be called directly as well as via events. If there is already a module registered for this interface, it is not replaced (is this the best behaviour?)
- Parameters
-
Implemented in OpenSim.Region.Framework.Scenes.SceneBase.
T OpenSim.Framework.IScene.RequestModuleInterface< T > |
( |
| ) |
|
T [] OpenSim.Framework.IScene.RequestModuleInterfaces< T > |
( |
| ) |
|
For the given interface, retrieve an array of region modules that implement it.
- Returns
- an empty array if there are no registered modules implementing that interface
Implemented in OpenSim.Region.Framework.Scenes.SceneBase.
void OpenSim.Framework.IScene.Restart |
( |
| ) |
|
void OpenSim.Framework.IScene.StackModuleInterface< M > |
( |
M |
mod | ) |
|
void OpenSim.Framework.IScene.Start |
( |
| ) |
|
bool OpenSim.Framework.IScene.TryGetScenePresence |
( |
UUID |
agentID, |
|
|
out object |
scenePresence |
|
) |
| |
bool OpenSim.Framework.IScene.AllowScriptCrossings |
|
get |
IConfigSource OpenSim.Framework.IScene.Config |
|
get |
bool OpenSim.Framework.IScene.LoginsEnabled |
|
getset |
Are logins enabled on this simulator?
Definition at line 72 of file IScene.cs.
string OpenSim.Framework.IScene.Name |
|
get |
The name of this scene.
Definition at line 62 of file IScene.cs.
bool OpenSim.Framework.IScene.Ready |
|
getset |
Is this region ready for use?
This does not mean that logins are enabled, merely that they can be.
Definition at line 80 of file IScene.cs.
float OpenSim.Framework.IScene.TimeDilation |
|
get |
restart OpenSim.Framework.IScene.OnRestart |
The documentation for this interface was generated from the following file: