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AssetServerPostHandlerTests.cs
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27 
28 using System;
29 using System.IO;
30 using System.Net;
31 using System.Text;
32 using System.Xml;
33 using System.Xml.Serialization;
34 using Nini.Config;
35 using NUnit.Framework;
36 using OpenMetaverse;
37 using OpenSim.Framework;
38 using OpenSim.Server.Handlers.Asset;
39 using OpenSim.Services.AssetService;
40 using OpenSim.Services.Interfaces;
41 using OpenSim.Tests.Common;
42 
43 namespace OpenSim.Server.Handlers.Asset.Test
44 {
45  [TestFixture]
47  {
48  [Test]
50  {
51  TestHelpers.InMethod();
52 
53  UUID assetId = TestHelpers.ParseTail(0x1);
54 
55  IConfigSource config = new IniConfigSource();
56  config.AddConfig("AssetService");
57  config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
58 
59  AssetService assetService = new AssetService(config);
60 
61  AssetServerPostHandler asph = new AssetServerPostHandler(assetService);
62 
63  AssetBase asset = AssetHelpers.CreateNotecardAsset(assetId, "Hello World");
64 
65  MemoryStream buffer = new MemoryStream();
66 
67  XmlWriterSettings settings = new XmlWriterSettings();
68  settings.Encoding = Encoding.UTF8;
69 
70  using (XmlWriter writer = XmlWriter.Create(buffer, settings))
71  {
72  XmlSerializer serializer = new XmlSerializer(typeof(AssetBase));
73  serializer.Serialize(writer, asset);
74  writer.Flush();
75  }
76 
77  buffer.Position = 0;
78  asph.Handle(null, buffer, null, null);
79 
80  AssetBase retrievedAsset = assetService.Get(assetId.ToString());
81 
82  Assert.That(retrievedAsset, Is.Not.Null);
83  }
84 
85  [Test]
87  {
88  TestHelpers.InMethod();
89 
90  IConfigSource config = new IniConfigSource();
91  config.AddConfig("AssetService");
92  config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
93 
94  AssetService assetService = new AssetService(config);
95 
96  AssetServerPostHandler asph = new AssetServerPostHandler(assetService);
97 
98  MemoryStream buffer = new MemoryStream();
99  byte[] badData = new byte[] { 0x48, 0x65, 0x6c, 0x6c, 0x6f };
100  buffer.Write(badData, 0, badData.Length);
101  buffer.Position = 0;
102 
103  TestOSHttpResponse response = new TestOSHttpResponse();
104  asph.Handle(null, buffer, null, response);
105 
106  Assert.That(response.StatusCode, Is.EqualTo((int)HttpStatusCode.BadRequest));
107  }
108  }
109 }
Asset class. All Assets are reference by this class or a class derived from this class ...
Definition: AssetBase.cs:49
Non-texture assets
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void TestGoodAssetStoreRequest()