31 namespace OpenSim.Framework
38 public string Gatekeeper = string.Empty;
42 : base(a.FullID, a.Name, a.
Type, a.Metadata.CreatorID)
45 Description = a.Description;
49 private void InternData()
51 string temp = Util.UTF8.GetString(Data).Trim();
52 string[] parts = temp.Split(
'\n');
53 int.TryParse(parts[0].Substring(17, 1), out Version);
54 UUID.TryParse(parts[1].Substring(10, 36), out RegionID);
55 if (parts.Length >= 5)
56 Gatekeeper = parts[4].Replace(
"gatekeeper ",
"");
59 string[] scalars = parts[2].Substring(10, parts[2].Length - 10).Split(
' ');
60 if (scalars.Length > 0)
61 System.Single.TryParse(scalars[0], out Position.X);
62 if (scalars.Length > 1)
63 System.Single.TryParse(scalars[1], out Position.Y);
64 if (scalars.Length > 2)
65 System.Single.TryParse(scalars[2], out Position.Z);
67 ulong.TryParse(parts[3].Substring(14, parts[3].Length - 14), out RegionHandle);
Asset class. All Assets are reference by this class or a class derived from this class ...
AssetLandmark(AssetBase a)