Definition at line 975 of file WebsocketServerHandler.cs.
static WebsocketFrameHeader OpenSim.Framework.Servers.HttpServer.WebsocketFrameHeader.HeaderDefault |
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inlinestatic |
void OpenSim.Framework.Servers.HttpServer.WebsocketFrameHeader.SetDefault |
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inline |
byte [] OpenSim.Framework.Servers.HttpServer.WebsocketFrameHeader.ToBytes |
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byte[] |
payload | ) |
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inline |
Returns a byte array representing the Frame header
- Parameters
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payload | This is the frame data payload. The header describes the size of the payload. If payload is null, a Zero sized payload is assumed |
- Returns
- Returns a byte array representing the frame header
Definition at line 1031 of file WebsocketServerHandler.cs.
bool OpenSim.Framework.Servers.HttpServer.WebsocketFrameHeader.IsEnd |
The last frame in a sequence of fragmented frames or the one and only frame for this message.
Definition at line 981 of file WebsocketServerHandler.cs.
bool OpenSim.Framework.Servers.HttpServer.WebsocketFrameHeader.IsMasked |
int OpenSim.Framework.Servers.HttpServer.WebsocketFrameHeader.Mask |
A set of cryptologically sound random bytes XoR-ed against the payload octally. Looped
Definition at line 991 of file WebsocketServerHandler.cs.
UInt64 OpenSim.Framework.Servers.HttpServer.WebsocketFrameHeader.PayloadLen |
The documentation for this struct was generated from the following file: