This implements an interface similar to that provided by physics engines to OpenSim internally. Eg, PhysicsActor. It is capable of setting and getting properties related to the current physics scene representation of this object.
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bool | Enabled [get, set] |
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bool | Phantom [get, set] |
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bool | PhantomCollisions [get, set] |
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double | Density [get, set] |
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double | Mass [get, set] |
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double | Buoyancy [get, set] |
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Vector3 | GeometricCenter [get] |
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Vector3 | CenterOfMass [get] |
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Vector3 | RotationalVelocity [get, set] |
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Vector3 | Velocity [get, set] |
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Vector3 | Torque [get, set] |
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Vector3 | Acceleration [get] |
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Vector3 | Force [get, set] |
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bool | FloatOnWater [set] |
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This implements an interface similar to that provided by physics engines to OpenSim internally. Eg, PhysicsActor. It is capable of setting and getting properties related to the current physics scene representation of this object.
Definition at line 40 of file IObjectPhysics.cs.
void OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.AddAngularForce |
( |
Vector3 |
force, |
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bool |
pushforce |
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) |
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void OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.AddForce |
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Vector3 |
force, |
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bool |
pushforce |
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) |
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void OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.SetMomentum |
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Vector3 |
momentum | ) |
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Vector3 OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.Acceleration |
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get |
double OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.Buoyancy |
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getset |
Vector3 OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.CenterOfMass |
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get |
double OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.Density |
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getset |
bool OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.Enabled |
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getset |
bool OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.FloatOnWater |
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set |
Vector3 OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.Force |
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getset |
Vector3 OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.GeometricCenter |
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get |
double OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.Mass |
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getset |
bool OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.Phantom |
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getset |
bool OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.PhantomCollisions |
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getset |
Vector3 OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.RotationalVelocity |
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getset |
Vector3 OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.Torque |
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getset |
Vector3 OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectPhysics.Velocity |
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getset |
The documentation for this interface was generated from the following file: