OpenSim
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Public Member Functions | |
bool | Tainted () |
bool | Tainted (int x, int y) |
void | ResetTaint () |
void | ModifyTerrain (float height, float seconds, byte brushsize, byte action, float north, float west, IClientAPI remoteUser) |
void | CheckHeightValues () |
float[] | GetHeights1D () |
float[,] | GetHeights2D () |
double[,] | GetHeights2DD () |
void | GetHeights1D (float[] heights) |
void | SetHeights2D (float[,] heights) |
void | SetHeights2D (double[,] heights) |
void | SwapRevertMaps () |
void | SaveRevertMap () |
bool | RunTerrainCmd (string[] args, ref string resultText, string simName) |
void | SetRange (float min, float max) |
void | LoadFromFileF64 (string filename) |
void | LoadFromFileF32 (string filename) |
void | LoadFromFileF32 (string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY) |
void | LoadFromFileIMG (string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY) |
void | LoadFromFileSLRAW (string filename) |
void | WriteToFileF64 (string filename) |
void | WriteToFileF32 (string filename) |
void | WriteToFileRAW (string filename) |
void | WriteToFileHiRAW (string filename) |
void | SetSeed (int val) |
void | RaiseTerrain (double rx, double ry, double size, double amount) |
void | LowerTerrain (double rx, double ry, double size, double amount) |
void | FlattenTerrain (double rx, double ry, double size, double amount) |
void | NoiseTerrain (double rx, double ry, double size, double amount) |
void | RevertTerrain (double rx, double ry, double size, double amount) |
void | SmoothTerrain (double rx, double ry, double size, double amount) |
void | HillsGenerator () |
double | GetHeight (int x, int y) |
void | ExportImage (string filename, string gradientmap) |
byte[] | ExportJpegImage (string gradientmap) |
Definition at line 33 of file ITerrain.cs.
void OpenSim.Region.Framework.Interfaces.ITerrain.CheckHeightValues | ( | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.ExportImage | ( | string | filename, |
string | gradientmap | ||
) |
byte [] OpenSim.Region.Framework.Interfaces.ITerrain.ExportJpegImage | ( | string | gradientmap | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.FlattenTerrain | ( | double | rx, |
double | ry, | ||
double | size, | ||
double | amount | ||
) |
double OpenSim.Region.Framework.Interfaces.ITerrain.GetHeight | ( | int | x, |
int | y | ||
) |
float [] OpenSim.Region.Framework.Interfaces.ITerrain.GetHeights1D | ( | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.GetHeights1D | ( | float[] | heights | ) |
float [,] OpenSim.Region.Framework.Interfaces.ITerrain.GetHeights2D | ( | ) |
double [,] OpenSim.Region.Framework.Interfaces.ITerrain.GetHeights2DD | ( | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.HillsGenerator | ( | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.LoadFromFileF32 | ( | string | filename | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.LoadFromFileF32 | ( | string | filename, |
int | dimensionX, | ||
int | dimensionY, | ||
int | lowerboundX, | ||
int | lowerboundY | ||
) |
void OpenSim.Region.Framework.Interfaces.ITerrain.LoadFromFileF64 | ( | string | filename | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.LoadFromFileIMG | ( | string | filename, |
int | dimensionX, | ||
int | dimensionY, | ||
int | lowerboundX, | ||
int | lowerboundY | ||
) |
void OpenSim.Region.Framework.Interfaces.ITerrain.LoadFromFileSLRAW | ( | string | filename | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.LowerTerrain | ( | double | rx, |
double | ry, | ||
double | size, | ||
double | amount | ||
) |
void OpenSim.Region.Framework.Interfaces.ITerrain.ModifyTerrain | ( | float | height, |
float | seconds, | ||
byte | brushsize, | ||
byte | action, | ||
float | north, | ||
float | west, | ||
IClientAPI | remoteUser | ||
) |
void OpenSim.Region.Framework.Interfaces.ITerrain.NoiseTerrain | ( | double | rx, |
double | ry, | ||
double | size, | ||
double | amount | ||
) |
void OpenSim.Region.Framework.Interfaces.ITerrain.RaiseTerrain | ( | double | rx, |
double | ry, | ||
double | size, | ||
double | amount | ||
) |
void OpenSim.Region.Framework.Interfaces.ITerrain.ResetTaint | ( | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.RevertTerrain | ( | double | rx, |
double | ry, | ||
double | size, | ||
double | amount | ||
) |
bool OpenSim.Region.Framework.Interfaces.ITerrain.RunTerrainCmd | ( | string[] | args, |
ref string | resultText, | ||
string | simName | ||
) |
void OpenSim.Region.Framework.Interfaces.ITerrain.SaveRevertMap | ( | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.SetHeights2D | ( | float | heights[,] | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.SetHeights2D | ( | double | heights[,] | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.SetRange | ( | float | min, |
float | max | ||
) |
void OpenSim.Region.Framework.Interfaces.ITerrain.SetSeed | ( | int | val | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.SmoothTerrain | ( | double | rx, |
double | ry, | ||
double | size, | ||
double | amount | ||
) |
void OpenSim.Region.Framework.Interfaces.ITerrain.SwapRevertMaps | ( | ) |
bool OpenSim.Region.Framework.Interfaces.ITerrain.Tainted | ( | ) |
bool OpenSim.Region.Framework.Interfaces.ITerrain.Tainted | ( | int | x, |
int | y | ||
) |
void OpenSim.Region.Framework.Interfaces.ITerrain.WriteToFileF32 | ( | string | filename | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.WriteToFileF64 | ( | string | filename | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.WriteToFileHiRAW | ( | string | filename | ) |
void OpenSim.Region.Framework.Interfaces.ITerrain.WriteToFileRAW | ( | string | filename | ) |