CheckHeightValues() | OpenSim.Region.Framework.Interfaces.ITerrain | |
ExportImage(string filename, string gradientmap) | OpenSim.Region.Framework.Interfaces.ITerrain | |
ExportJpegImage(string gradientmap) | OpenSim.Region.Framework.Interfaces.ITerrain | |
FlattenTerrain(double rx, double ry, double size, double amount) | OpenSim.Region.Framework.Interfaces.ITerrain | |
GetHeight(int x, int y) | OpenSim.Region.Framework.Interfaces.ITerrain | |
GetHeights1D() | OpenSim.Region.Framework.Interfaces.ITerrain | |
GetHeights1D(float[] heights) | OpenSim.Region.Framework.Interfaces.ITerrain | |
GetHeights2D() | OpenSim.Region.Framework.Interfaces.ITerrain | |
GetHeights2DD() | OpenSim.Region.Framework.Interfaces.ITerrain | |
HillsGenerator() | OpenSim.Region.Framework.Interfaces.ITerrain | |
LoadFromFileF32(string filename) | OpenSim.Region.Framework.Interfaces.ITerrain | |
LoadFromFileF32(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY) | OpenSim.Region.Framework.Interfaces.ITerrain | |
LoadFromFileF64(string filename) | OpenSim.Region.Framework.Interfaces.ITerrain | |
LoadFromFileIMG(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY) | OpenSim.Region.Framework.Interfaces.ITerrain | |
LoadFromFileSLRAW(string filename) | OpenSim.Region.Framework.Interfaces.ITerrain | |
LowerTerrain(double rx, double ry, double size, double amount) | OpenSim.Region.Framework.Interfaces.ITerrain | |
ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, IClientAPI remoteUser) | OpenSim.Region.Framework.Interfaces.ITerrain | |
NoiseTerrain(double rx, double ry, double size, double amount) | OpenSim.Region.Framework.Interfaces.ITerrain | |
RaiseTerrain(double rx, double ry, double size, double amount) | OpenSim.Region.Framework.Interfaces.ITerrain | |
ResetTaint() | OpenSim.Region.Framework.Interfaces.ITerrain | |
RevertTerrain(double rx, double ry, double size, double amount) | OpenSim.Region.Framework.Interfaces.ITerrain | |
RunTerrainCmd(string[] args, ref string resultText, string simName) | OpenSim.Region.Framework.Interfaces.ITerrain | |
SaveRevertMap() | OpenSim.Region.Framework.Interfaces.ITerrain | |
SetHeights2D(float[,] heights) | OpenSim.Region.Framework.Interfaces.ITerrain | |
SetHeights2D(double[,] heights) | OpenSim.Region.Framework.Interfaces.ITerrain | |
SetRange(float min, float max) | OpenSim.Region.Framework.Interfaces.ITerrain | |
SetSeed(int val) | OpenSim.Region.Framework.Interfaces.ITerrain | |
SmoothTerrain(double rx, double ry, double size, double amount) | OpenSim.Region.Framework.Interfaces.ITerrain | |
SwapRevertMaps() | OpenSim.Region.Framework.Interfaces.ITerrain | |
Tainted() | OpenSim.Region.Framework.Interfaces.ITerrain | |
Tainted(int x, int y) | OpenSim.Region.Framework.Interfaces.ITerrain | |
WriteToFileF32(string filename) | OpenSim.Region.Framework.Interfaces.ITerrain | |
WriteToFileF64(string filename) | OpenSim.Region.Framework.Interfaces.ITerrain | |
WriteToFileHiRAW(string filename) | OpenSim.Region.Framework.Interfaces.ITerrain | |
WriteToFileRAW(string filename) | OpenSim.Region.Framework.Interfaces.ITerrain | |