Body1 | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | |
Body2 | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | |
BSConstraint(BulletWorld world) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | inline |
BSConstraint6Dof(BulletWorld world, BulletBody obj1, BulletBody obj2) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint6Dof | inline |
BSConstraint6Dof(BulletWorld world, BulletBody obj1, BulletBody obj2, Vector3 frame1, Quaternion frame1rot, Vector3 frame2, Quaternion frame2rot, bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint6Dof | inline |
BSConstraint6Dof(BulletWorld world, BulletBody obj1, BulletBody obj2, Vector3 joinPoint, bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint6Dof | inline |
BSConstraint6Dof(BulletWorld world, BulletBody obj1, Vector3 frameInBloc, Quaternion frameInBrot, bool useLinearReferenceFrameB, bool disableCollisionsBetweenLinkedBodies) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint6Dof | inline |
CalculateTransforms() | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | inlinevirtual |
Constraint | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | |
Dispose() | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | inlinevirtual |
IsEnabled | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | |
m_body1 | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | protected |
m_body2 | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | protected |
m_constraint | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | protected |
m_enabled | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | protected |
m_world | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | protected |
PhysicsScene | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | protected |
RecomputeConstraintVariables(float mass) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | inlinevirtual |
SetAngularLimits(Vector3 low, Vector3 high) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | inlinevirtual |
SetBreakingImpulseThreshold(float threshold) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint6Dof | inline |
SetCFMAndERP(float cfm, float erp) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint6Dof | inline |
SetFrames(Vector3 frameA, Quaternion frameArot, Vector3 frameB, Quaternion frameBrot) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint6Dof | inline |
SetLinearLimits(Vector3 low, Vector3 high) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | inlinevirtual |
SetSolverIterations(float cnt) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint | inlinevirtual |
TranslationalLimitMotor(bool enable, float targetVelocity, float maxMotorForce) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint6Dof | inline |
Type | OpenSim.Region.PhysicsModule.BulletS.BSConstraint6Dof | |
UseFrameOffset(bool useOffset) | OpenSim.Region.PhysicsModule.BulletS.BSConstraint6Dof | inline |