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OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule Class Reference
Inheritance diagram for OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule:
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Collaboration diagram for OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule:
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Public Member Functions

virtual void Initialise (IConfigSource config)
 This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created. More...
 
virtual void AddRegion (Scene scene)
 This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called. More...
 
virtual void RemoveRegion (Scene scene)
 This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed. More...
 
virtual void RegionLoaded (Scene scene)
 This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module. More...
 
virtual void Close ()
 This is the inverse to Initialise. After a Close(), this instance won't be usable anymore. More...
 
void OnRegisterCaps (UUID agentID, Caps caps)
 
string MapLayerRequest (string request, string path, string param, UUID agentID, Caps caps)
 Callback for a map layer request More...
 
LLSDMapLayerResponse GetMapLayer (LLSDMapRequest mapReq)
 
virtual void HandleMapItemRequest (IClientAPI remoteClient, uint flags, uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
 
void process ()
 Processing thread main() loop for doing remote mapitem requests More...
 
void RequestMapItems (string httpserver, UUID id, uint flags, uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
 Enqueue the MapItem request for remote processing More...
 
void RequestMapBlocks (IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
 Requests map blocks in area of minX, maxX, minY, MaxY in world cordinates More...
 
void MapBlockFromGridRegion (MapBlockData block, GridRegion r, uint flag)
 
Hashtable OnHTTPThrottled (Hashtable keysvals)
 
Hashtable OnHTTPGetMapImage (Hashtable keysvals)
 
void HandleExportWorldMapConsoleCommand (string module, string[] cmdparams)
 Export the world map More...
 
void HandleGenerateMapConsoleCommand (string module, string[] cmdparams)
 
OSD HandleRemoteMapItemRequest (string path, OSD request, string endpoint)
 
void GenerateMaptile ()
 Generate a map tile for the scene. a terrain texture for this scene More...
 
void OnRegionUp (GridRegion otherRegion)
 

Protected Member Functions

virtual void AddHandlers ()
 
virtual void RemoveHandlers ()
 
virtual List< MapBlockDataGetAndSendBlocks (IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
 
void MapBlockSendThread ()
 
virtual List< MapBlockDataGetAndSendBlocksInternal (IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
 

Static Protected Member Functions

static OSDMapLayer GetOSDMapLayerResponse ()
 

Protected Attributes

Scene m_scene
 
volatile bool m_Enabled = false
 

Properties

Type ReplaceableInterface [get]
 
virtual string Name [get]
 
- Properties inherited from OpenSim.Region.Framework.Interfaces.IRegionModuleBase
string Name [get]
 
Type ReplaceableInterface [get]
 If this returns non-null, it is the type of an interface that this module intends to register. This will cause the loader to defer loading of this module until all other modules have been loaded. If no other module has registered the interface by then, this module will be activated, else it will remain inactive, letting the other module take over. This should return non-null ONLY in modules that are intended to be easily replaceable, e.g. stub implementations that the developer expects to be replaced by third party provided modules. More...
 

Detailed Description

Definition at line 60 of file WorldMapModule.cs.

Member Function Documentation

virtual void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.AddHandlers ( )
inlineprotectedvirtual

Definition at line 172 of file WorldMapModule.cs.

virtual void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.AddRegion ( Scene  scene)
inlinevirtual

This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called.

Parameters
sceneA Scene

Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.

Reimplemented in OpenSim.Region.CoreModules.Hypergrid.HGWorldMapModule.

Definition at line 108 of file WorldMapModule.cs.

virtual void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.Close ( )
inlinevirtual

This is the inverse to Initialise. After a Close(), this instance won't be usable anymore.

Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.

Definition at line 155 of file WorldMapModule.cs.

void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.GenerateMaptile ( )
inline

Generate a map tile for the scene. a terrain texture for this scene

Implements OpenSim.Region.Framework.Interfaces.IWorldMapModule.

Definition at line 1504 of file WorldMapModule.cs.

virtual List<MapBlockData> OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.GetAndSendBlocks ( IClientAPI  remoteClient,
int  minX,
int  minY,
int  maxX,
int  maxY,
uint  flag 
)
inlineprotectedvirtual

Definition at line 1068 of file WorldMapModule.cs.

virtual List<MapBlockData> OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.GetAndSendBlocksInternal ( IClientAPI  remoteClient,
int  minX,
int  minY,
int  maxX,
int  maxY,
uint  flag 
)
inlineprotectedvirtual

Reimplemented in OpenSim.Region.CoreModules.Hypergrid.HGWorldMapModule.

Definition at line 1125 of file WorldMapModule.cs.

LLSDMapLayerResponse OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.GetMapLayer ( LLSDMapRequest  mapReq)
inline

Parameters
mapReq
Returns

Definition at line 325 of file WorldMapModule.cs.

static OSDMapLayer OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.GetOSDMapLayerResponse ( )
inlinestaticprotected

Returns

Definition at line 337 of file WorldMapModule.cs.

void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.HandleExportWorldMapConsoleCommand ( string  module,
string[]  cmdparams 
)
inline

Export the world map

Parameters
fileName

Definition at line 1310 of file WorldMapModule.cs.

void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.HandleGenerateMapConsoleCommand ( string  module,
string[]  cmdparams 
)
inline

Definition at line 1383 of file WorldMapModule.cs.

virtual void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.HandleMapItemRequest ( IClientAPI  remoteClient,
uint  flags,
uint  EstateID,
bool  godlike,
uint  itemtype,
ulong  regionhandle 
)
inlinevirtual

Definition at line 439 of file WorldMapModule.cs.

OSD OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.HandleRemoteMapItemRequest ( string  path,
OSD  request,
string  endpoint 
)
inline

Definition at line 1393 of file WorldMapModule.cs.

virtual void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.Initialise ( IConfigSource  source)
inlinevirtual

This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created.

Parameters
sourceA IConfigSource

Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.

Reimplemented in OpenSim.Region.CoreModules.Hypergrid.HGWorldMapModule.

Definition at line 97 of file WorldMapModule.cs.

void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.MapBlockFromGridRegion ( MapBlockData  block,
GridRegion  r,
uint  flag 
)
inline
void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.MapBlockSendThread ( )
inlineprotected

Definition at line 1090 of file WorldMapModule.cs.

string OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.MapLayerRequest ( string  request,
string  path,
string  param,
UUID  agentID,
Caps  caps 
)
inline

Callback for a map layer request

Parameters
request
path
param
agentID
caps
Returns

Definition at line 246 of file WorldMapModule.cs.

Hashtable OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.OnHTTPGetMapImage ( Hashtable  keysvals)
inline

Definition at line 1217 of file WorldMapModule.cs.

Hashtable OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.OnHTTPThrottled ( Hashtable  keysvals)
inline

Definition at line 1207 of file WorldMapModule.cs.

void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.OnRegionUp ( GridRegion  otherRegion)
inline

Definition at line 1659 of file WorldMapModule.cs.

void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.OnRegisterCaps ( UUID  agentID,
Caps  caps 
)
inline

Definition at line 222 of file WorldMapModule.cs.

void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.process ( )
inline

Processing thread main() loop for doing remote mapitem requests

Definition at line 704 of file WorldMapModule.cs.

virtual void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.RegionLoaded ( Scene  scene)
inlinevirtual

This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module.

Parameters
sceneA Scene

Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.

Reimplemented in OpenSim.Region.CoreModules.Hypergrid.HGWorldMapModule.

Definition at line 146 of file WorldMapModule.cs.

virtual void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.RemoveHandlers ( )
inlineprotectedvirtual

Definition at line 204 of file WorldMapModule.cs.

virtual void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.RemoveRegion ( Scene  scene)
inlinevirtual

This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed.

Parameters
sceneA Scene

Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.

Reimplemented in OpenSim.Region.CoreModules.Hypergrid.HGWorldMapModule.

Definition at line 133 of file WorldMapModule.cs.

void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.RequestMapBlocks ( IClientAPI  remoteClient,
int  minX,
int  minY,
int  maxX,
int  maxY,
uint  flag 
)
inline

Requests map blocks in area of minX, maxX, minY, MaxY in world cordinates

Parameters
minX
minY
maxX
maxY

Definition at line 1061 of file WorldMapModule.cs.

void OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.RequestMapItems ( string  httpserver,
UUID  id,
uint  flags,
uint  EstateID,
bool  godlike,
uint  itemtype,
ulong  regionhandle 
)
inline

Enqueue the MapItem request for remote processing

Parameters
httpserverblank string, we discover this in the process
idAgent ID that we are making this request on behalf
flagspassed in from packet
EstateIDpassed in from packet
godlikepassed in from packet
itemtypepassed in from packet
regionhandleRegion we're looking up

Definition at line 827 of file WorldMapModule.cs.

Member Data Documentation

volatile bool OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.m_Enabled = false
protected

Definition at line 82 of file WorldMapModule.cs.

Scene OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.m_scene
protected

Definition at line 79 of file WorldMapModule.cs.

Property Documentation

virtual string OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.Name
get

Definition at line 165 of file WorldMapModule.cs.

Type OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.ReplaceableInterface
get

Definition at line 160 of file WorldMapModule.cs.


The documentation for this class was generated from the following file: