AddHandlers() | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inlineprotectedvirtual |
AddRegion(Scene scene) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inlinevirtual |
Close() | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inlinevirtual |
GenerateMaptile() | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inlineprotectedvirtual |
GetAndSendBlocksInternal(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inlineprotectedvirtual |
GetMapLayer(LLSDMapRequest mapReq) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
GetOSDMapLayerResponse() | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inlineprotectedstatic |
HandleExportWorldMapConsoleCommand(string module, string[] cmdparams) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
HandleGenerateMapConsoleCommand(string module, string[] cmdparams) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
HandleMapItemRequest(IClientAPI remoteClient, uint flags, uint EstateID, bool godlike, uint itemtype, ulong regionhandle) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inlinevirtual |
HandleRemoteMapItemRequest(string path, OSD request, string endpoint) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
Initialise(IConfigSource config) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inlinevirtual |
m_Enabled | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | protected |
m_scene | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | protected |
MapBlockFromGridRegion(MapBlockData block, GridRegion r, uint flag) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
MapBlockSendThread() | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inlineprotected |
MapLayerRequest(string request, string path, string param, UUID agentID, Caps caps) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
Name | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | |
OnHTTPGetMapImage(Hashtable keysvals) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
OnHTTPThrottled(Hashtable keysvals) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
OnRegionUp(GridRegion otherRegion) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
OnRegisterCaps(UUID agentID, Caps caps) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
process() | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
RegionLoaded(Scene scene) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inlinevirtual |
RemoveHandlers() | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inlineprotectedvirtual |
RemoveRegion(Scene scene) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inlinevirtual |
ReplaceableInterface | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | |
RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |
RequestMapItems(string httpserver, UUID id, uint flags, uint EstateID, bool godlike, uint itemtype, ulong regionhandle) | OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule | inline |