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override void | Initialise (IConfigSource source) |
| This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created. More...
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override void | AddRegion (Scene scene) |
| This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called. More...
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override void | RegionLoaded (Scene scene) |
| This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module. More...
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override void | RemoveRegion (Scene scene) |
| This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed. More...
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virtual void | Close () |
| This is the inverse to Initialise. After a Close(), this instance won't be usable anymore. More...
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void | OnRegisterCaps (UUID agentID, Caps caps) |
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string | MapLayerRequest (string request, string path, string param, UUID agentID, Caps caps) |
| Callback for a map layer request More...
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LLSDMapLayerResponse | GetMapLayer (LLSDMapRequest mapReq) |
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virtual void | HandleMapItemRequest (IClientAPI remoteClient, uint flags, uint EstateID, bool godlike, uint itemtype, ulong regionhandle) |
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void | process () |
| Processing thread main() loop for doing remote mapitem requests More...
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void | RequestMapItems (string httpserver, UUID id, uint flags, uint EstateID, bool godlike, uint itemtype, ulong regionhandle) |
| Enqueue the MapItem request for remote processing More...
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void | RequestMapBlocks (IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) |
| Requests map blocks in area of minX, maxX, minY, MaxY in world cordinates More...
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void | MapBlockFromGridRegion (MapBlockData block, GridRegion r, uint flag) |
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Hashtable | OnHTTPThrottled (Hashtable keysvals) |
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Hashtable | OnHTTPGetMapImage (Hashtable keysvals) |
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void | HandleExportWorldMapConsoleCommand (string module, string[] cmdparams) |
| Export the world map More...
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void | HandleGenerateMapConsoleCommand (string module, string[] cmdparams) |
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OSD | HandleRemoteMapItemRequest (string path, OSD request, string endpoint) |
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void | GenerateMaptile () |
| Generate a map tile for the scene. a terrain texture for this scene More...
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void | OnRegionUp (GridRegion otherRegion) |
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Definition at line 46 of file HGWorldMapModule.cs.
override void OpenSim.Region.CoreModules.Hypergrid.HGWorldMapModule.Initialise |
( |
IConfigSource |
source | ) |
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inlinevirtual |
This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created.
- Parameters
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Reimplemented from OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.
Definition at line 59 of file HGWorldMapModule.cs.
override void OpenSim.Region.CoreModules.Hypergrid.HGWorldMapModule.RegionLoaded |
( |
Scene |
scene | ) |
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inlinevirtual |
This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module.
- Parameters
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Reimplemented from OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule.
Definition at line 89 of file HGWorldMapModule.cs.