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OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture Class Reference
Inheritance diagram for OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture:
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Collaboration diagram for OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture:
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Public Member Functions

 DynamicTexture (string inputCommands, string inputParams, byte[] data, Size size, bool isReuseable)
 
 DynamicTexture (Uri inputUri, string inputParams, byte[] data, Size size, bool isReuseable)
 

Properties

string InputCommands [get, set]
 
Uri InputUri [get, set]
 
string InputParams [get, set]
 
byte[] Data [get, set]
 
Size Size [get, set]
 
bool IsReuseable [get, set]
 
- Properties inherited from OpenSim.Region.Framework.Interfaces.IDynamicTexture
string InputCommands [get]
 Input commands used to generate this data. More...
 
Uri InputUri [get]
 Uri used to generate this data. More...
 
string InputParams [get]
 Extra input params used to generate this data. More...
 
byte[] Data [get]
 Texture data. More...
 
Size Size [get]
 Size of texture. More...
 
bool IsReuseable [get]
 Signal whether the texture is reuseable (i.e. whether the same input data will always generate the same texture). More...
 

Detailed Description

Definition at line 34 of file DynamicTexture.cs.

Constructor & Destructor Documentation

OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture.DynamicTexture ( string  inputCommands,
string  inputParams,
byte[]  data,
Size  size,
bool  isReuseable 
)
inline

Definition at line 43 of file DynamicTexture.cs.

OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture.DynamicTexture ( Uri  inputUri,
string  inputParams,
byte[]  data,
Size  size,
bool  isReuseable 
)
inline

Definition at line 52 of file DynamicTexture.cs.

Property Documentation

byte [] OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture.Data
getset

Definition at line 39 of file DynamicTexture.cs.

string OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture.InputCommands
getset

Definition at line 36 of file DynamicTexture.cs.

string OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture.InputParams
getset

Definition at line 38 of file DynamicTexture.cs.

Uri OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture.InputUri
getset

Definition at line 37 of file DynamicTexture.cs.

bool OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture.IsReuseable
getset

Definition at line 41 of file DynamicTexture.cs.

Size OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture.Size
getset

Definition at line 40 of file DynamicTexture.cs.


The documentation for this class was generated from the following file: