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OpenSim.Region.Framework.Interfaces.IDynamicTexture Interface Reference
Inheritance diagram for OpenSim.Region.Framework.Interfaces.IDynamicTexture:
Inheritance graph
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Properties

string InputCommands [get]
 Input commands used to generate this data. More...
 
Uri InputUri [get]
 Uri used to generate this data. More...
 
string InputParams [get]
 Extra input params used to generate this data. More...
 
byte[] Data [get]
 Texture data. More...
 
Size Size [get]
 Size of texture. More...
 
bool IsReuseable [get]
 Signal whether the texture is reuseable (i.e. whether the same input data will always generate the same texture). More...
 

Detailed Description

Definition at line 147 of file IDynamicTextureManager.cs.

Property Documentation

byte [] OpenSim.Region.Framework.Interfaces.IDynamicTexture.Data
get

Texture data.

Definition at line 173 of file IDynamicTextureManager.cs.

string OpenSim.Region.Framework.Interfaces.IDynamicTexture.InputCommands
get

Input commands used to generate this data.

Null if input commands were not used.

Definition at line 155 of file IDynamicTextureManager.cs.

string OpenSim.Region.Framework.Interfaces.IDynamicTexture.InputParams
get

Extra input params used to generate this data.

Definition at line 168 of file IDynamicTextureManager.cs.

Uri OpenSim.Region.Framework.Interfaces.IDynamicTexture.InputUri
get

Uri used to generate this data.

Null if a uri was not used.

Definition at line 163 of file IDynamicTextureManager.cs.

bool OpenSim.Region.Framework.Interfaces.IDynamicTexture.IsReuseable
get

Signal whether the texture is reuseable (i.e. whether the same input data will always generate the same texture).

Definition at line 184 of file IDynamicTextureManager.cs.

Size OpenSim.Region.Framework.Interfaces.IDynamicTexture.Size
get

Size of texture.

Definition at line 178 of file IDynamicTextureManager.cs.


The documentation for this interface was generated from the following file: