Definition at line 33 of file TextureRequestArgs.cs.
override string OpenSim.Framework.TextureRequestArgs.ToString |
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inline |
UUID OpenSim.Framework.TextureRequestArgs.m_requestedAssetID |
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protected |
sbyte OpenSim.Framework.TextureRequestArgs.DiscardLevel |
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getset |
uint OpenSim.Framework.TextureRequestArgs.PacketNumber |
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getset |
float OpenSim.Framework.TextureRequestArgs.Priority |
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getset |
UUID OpenSim.Framework.TextureRequestArgs.RequestedAssetID |
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getset |
uint OpenSim.Framework.TextureRequestArgs.requestSequence |
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getset |
int OpenSim.Framework.TextureRequestArgs.RequestType |
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getset |
The documentation for this class was generated from the following file: