Definition at line 33 of file TextureRequestArgs.cs.
| override string OpenSim.Framework.TextureRequestArgs.ToString |
( |
| ) |
|
|
inline |
| UUID OpenSim.Framework.TextureRequestArgs.m_requestedAssetID |
|
protected |
| sbyte OpenSim.Framework.TextureRequestArgs.DiscardLevel |
|
getset |
| uint OpenSim.Framework.TextureRequestArgs.PacketNumber |
|
getset |
| float OpenSim.Framework.TextureRequestArgs.Priority |
|
getset |
| UUID OpenSim.Framework.TextureRequestArgs.RequestedAssetID |
|
getset |
| uint OpenSim.Framework.TextureRequestArgs.requestSequence |
|
getset |
| int OpenSim.Framework.TextureRequestArgs.RequestType |
|
getset |
The documentation for this class was generated from the following file: