31 namespace OpenSim.Framework
35 private sbyte m_discardLevel;
36 private uint m_packetNumber;
37 private float m_priority;
38 private int m_requestType;
39 private uint m_requestsequence;
44 get {
return m_priority; }
45 set { m_priority = value; }
51 public uint PacketNumber
53 get {
return m_packetNumber; }
54 set { m_packetNumber = value; }
57 public uint requestSequence
59 get {
return m_requestsequence; }
60 set { m_requestsequence = value; }
66 public sbyte DiscardLevel
68 get {
return m_discardLevel; }
69 set { m_discardLevel = value; }
75 public UUID RequestedAssetID
77 get {
return m_requestedAssetID; }
78 set { m_requestedAssetID = value; }
81 public int RequestType
83 get {
return m_requestType; }
84 set { m_requestType = value; }
89 return String.Format(
"DiscardLevel: {0}, Priority: {1}, PacketNumber: {2}, AssetId:{3}, RequestType:{4}",
91 m_priority, m_packetNumber, m_requestedAssetID, m_requestType);
override string ToString()