Serialize and deserialize LandData as an external format.
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Serialize and deserialize LandData as an external format.
Definition at line 43 of file LandDataSerializer.cs.
static LandData OpenSim.Framework.Serialization.External.LandDataSerializer.Deserialize |
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byte[] |
serializedLandData | ) |
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inlinestatic |
static LandData OpenSim.Framework.Serialization.External.LandDataSerializer.Deserialize |
( |
string |
serializedLandData | ) |
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inlinestatic |
static void OpenSim.Framework.Serialization.External.LandDataSerializer.ProcessParcelAccessList |
( |
LandData |
ld, |
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XmlReader |
xtr |
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) |
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inlinestatic |
static string OpenSim.Framework.Serialization.External.LandDataSerializer.Serialize |
( |
LandData |
landData, |
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Dictionary< string, object > |
options |
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) |
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inlinestatic |
Serialize land data
- Parameters
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landData | |
options | Serialization options. Can be null if there are no options. "wipe-owners" will write UUID.Zero rather than the ownerID so that a later reload loads all parcels with the estate owner as the owner |
Definition at line 200 of file LandDataSerializer.cs.
The documentation for this class was generated from the following file: