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OpenSim.Framework.LandData Class Reference

Details of a Parcel of land More...

Public Member Functions

 LandData ()
 
LandData Copy ()
 Make a new copy of the land data More...
 

Properties

bool SeeAVs [get, set]
 
bool AnyAVSounds [get, set]
 
bool GroupAVSounds [get, set]
 
float Dwell [get, set]
 Traffic count of parcel More...
 
bool ObscureMedia [get, set]
 Whether to obscure parcel media URL More...
 
bool ObscureMusic [get, set]
 Whether to obscure parcel music URL More...
 
bool MediaLoop [get, set]
 Whether to loop parcel media More...
 
int MediaHeight [get, set]
 Height of parcel media render More...
 
int MediaWidth [get, set]
 Width of parcel media render More...
 
Vector3 AABBMax [get, set]
 Upper corner of the AABB for the parcel More...
 
Vector3 AABBMin [get, set]
 Lower corner of the AABB for the parcel More...
 
int Area [get, set]
 Area in meters^2 the parcel contains More...
 
uint AuctionID [get, set]
 ID of auction (3rd Party Integration) when parcel is being auctioned More...
 
UUID AuthBuyerID [get, set]
 UUID of authorized buyer of parcel. This is UUID.Zero if anyone can buy it. More...
 
ParcelCategory Category [get, set]
 Category of parcel. Used for classifying the parcel in classified listings More...
 
int ClaimDate [get, set]
 Date that the current owner purchased or claimed the parcel More...
 
int ClaimPrice [get, set]
 The last price that the parcel was sold at More...
 
UUID GlobalID [get, set]
 Global ID for the parcel. (3rd Party Integration) More...
 
UUID GroupID [get, set]
 Unique ID of the Group that owns More...
 
bool IsGroupOwned [get, set]
 Returns true if the Land Parcel is owned by a group More...
 
byte[] Bitmap [get, set]
 jp2 data for the image representative of the parcel in the parcel dialog More...
 
string Description [get, set]
 Parcel Description More...
 
uint Flags [get, set]
 Parcel settings. Access flags, Fly, NoPush, Voice, Scripts allowed, etc. ParcelFlags More...
 
byte LandingType [get, set]
 Determines if people are able to teleport where they please on the parcel or if they get constrainted to a specific point on teleport within the parcel More...
 
string Name [get, set]
 Parcel Name More...
 
ParcelStatus Status [get, set]
 Status of Parcel, Leased, Abandoned, For Sale More...
 
int LocalID [get, set]
 Internal ID of the parcel. Sometimes the client will try to use this value More...
 
byte MediaAutoScale [get, set]
 Determines if we scale the media based on the surface it's on More...
 
UUID MediaID [get, set]
 Texture Guid to replace with the output of the media stream More...
 
string MediaURL [get, set]
 URL to the media file to display More...
 
string MediaType [get, set]
 
string MusicURL [get, set]
 URL to the shoutcast music stream to play on the parcel More...
 
UUID OwnerID [get, set]
 Owner Avatar or Group of the parcel. Naturally, all land masses must be owned by someone More...
 
List< LandAccessEntryParcelAccessList [get, set]
 List of access data for the parcel. User data, some bitflags, and a time More...
 
float PassHours [get, set]
 How long in hours a Pass to the parcel is given More...
 
int PassPrice [get, set]
 Price to purchase a Pass to a restricted parcel More...
 
int SalePrice [get, set]
 When the parcel is being sold, this is the price to purchase the parcel More...
 
int SimwideArea [get, set]
 Number of meters^2 in the Simulator More...
 
int SimwidePrims [get, set]
 Number of SceneObjectPart in the Simulator More...
 
UUID SnapshotID [get, set]
 ID of the snapshot used in the client parcel dialog of the parcel More...
 
Vector3 UserLocation [get, set]
 When teleporting is restricted to a certain point, this is the location that the user will be redirected to More...
 
Vector3 UserLookAt [get, set]
 When teleporting is restricted to a certain point, this is the rotation that the user will be positioned More...
 
int OtherCleanTime [get, set]
 Autoreturn number of minutes to return SceneObjectGroup that are owned by someone who doesn't own the parcel and isn't set to the same 'group' as the parcel. More...
 
string MediaDescription [get, set]
 parcel media description More...
 

Detailed Description

Details of a Parcel of land

Definition at line 47 of file LandData.cs.

Constructor & Destructor Documentation

OpenSim.Framework.LandData.LandData ( )
inline

Definition at line 732 of file LandData.cs.

Member Function Documentation

LandData OpenSim.Framework.LandData.Copy ( )
inline

Make a new copy of the land data

Returns

Definition at line 744 of file LandData.cs.

Property Documentation

Vector3 OpenSim.Framework.LandData.AABBMax
getset

Upper corner of the AABB for the parcel

Definition at line 207 of file LandData.cs.

Vector3 OpenSim.Framework.LandData.AABBMin
getset

Lower corner of the AABB for the parcel

Definition at line 222 of file LandData.cs.

bool OpenSim.Framework.LandData.AnyAVSounds
getset

Definition at line 103 of file LandData.cs.

int OpenSim.Framework.LandData.Area
getset

Area in meters^2 the parcel contains

Definition at line 237 of file LandData.cs.

uint OpenSim.Framework.LandData.AuctionID
getset

ID of auction (3rd Party Integration) when parcel is being auctioned

Definition at line 252 of file LandData.cs.

UUID OpenSim.Framework.LandData.AuthBuyerID
getset

UUID of authorized buyer of parcel. This is UUID.Zero if anyone can buy it.

Definition at line 267 of file LandData.cs.

byte [] OpenSim.Framework.LandData.Bitmap
getset

jp2 data for the image representative of the parcel in the parcel dialog

Definition at line 372 of file LandData.cs.

ParcelCategory OpenSim.Framework.LandData.Category
getset

Category of parcel. Used for classifying the parcel in classified listings

Definition at line 282 of file LandData.cs.

int OpenSim.Framework.LandData.ClaimDate
getset

Date that the current owner purchased or claimed the parcel

Definition at line 297 of file LandData.cs.

int OpenSim.Framework.LandData.ClaimPrice
getset

The last price that the parcel was sold at

Definition at line 312 of file LandData.cs.

string OpenSim.Framework.LandData.Description
getset

Parcel Description

Definition at line 387 of file LandData.cs.

float OpenSim.Framework.LandData.Dwell
getset

Traffic count of parcel

Definition at line 111 of file LandData.cs.

uint OpenSim.Framework.LandData.Flags
getset

Parcel settings. Access flags, Fly, NoPush, Voice, Scripts allowed, etc. ParcelFlags

Definition at line 402 of file LandData.cs.

UUID OpenSim.Framework.LandData.GlobalID
getset

Global ID for the parcel. (3rd Party Integration)

Definition at line 327 of file LandData.cs.

bool OpenSim.Framework.LandData.GroupAVSounds
getset

Definition at line 104 of file LandData.cs.

UUID OpenSim.Framework.LandData.GroupID
getset

Unique ID of the Group that owns

Definition at line 342 of file LandData.cs.

bool OpenSim.Framework.LandData.IsGroupOwned
getset

Returns true if the Land Parcel is owned by a group

Definition at line 357 of file LandData.cs.

byte OpenSim.Framework.LandData.LandingType
getset

Determines if people are able to teleport where they please on the parcel or if they get constrainted to a specific point on teleport within the parcel

Definition at line 418 of file LandData.cs.

int OpenSim.Framework.LandData.LocalID
getset

Internal ID of the parcel. Sometimes the client will try to use this value

Definition at line 463 of file LandData.cs.

byte OpenSim.Framework.LandData.MediaAutoScale
getset

Determines if we scale the media based on the surface it's on

Definition at line 478 of file LandData.cs.

string OpenSim.Framework.LandData.MediaDescription
getset

parcel media description

Definition at line 721 of file LandData.cs.

int OpenSim.Framework.LandData.MediaHeight
getset

Height of parcel media render

Definition at line 175 of file LandData.cs.

UUID OpenSim.Framework.LandData.MediaID
getset

Texture Guid to replace with the output of the media stream

Definition at line 493 of file LandData.cs.

bool OpenSim.Framework.LandData.MediaLoop
getset

Whether to loop parcel media

Definition at line 159 of file LandData.cs.

string OpenSim.Framework.LandData.MediaType
getset

Definition at line 520 of file LandData.cs.

string OpenSim.Framework.LandData.MediaURL
getset

URL to the media file to display

Definition at line 508 of file LandData.cs.

int OpenSim.Framework.LandData.MediaWidth
getset

Width of parcel media render

Definition at line 191 of file LandData.cs.

string OpenSim.Framework.LandData.MusicURL
getset

URL to the shoutcast music stream to play on the parcel

Definition at line 535 of file LandData.cs.

string OpenSim.Framework.LandData.Name
getset

Parcel Name

Definition at line 433 of file LandData.cs.

bool OpenSim.Framework.LandData.ObscureMedia
getset

Whether to obscure parcel media URL

Definition at line 127 of file LandData.cs.

bool OpenSim.Framework.LandData.ObscureMusic
getset

Whether to obscure parcel music URL

Definition at line 143 of file LandData.cs.

int OpenSim.Framework.LandData.OtherCleanTime
getset

Autoreturn number of minutes to return SceneObjectGroup that are owned by someone who doesn't own the parcel and isn't set to the same 'group' as the parcel.

Definition at line 706 of file LandData.cs.

UUID OpenSim.Framework.LandData.OwnerID
getset

Owner Avatar or Group of the parcel. Naturally, all land masses must be owned by someone

Definition at line 551 of file LandData.cs.

List<LandAccessEntry> OpenSim.Framework.LandData.ParcelAccessList
getset

List of access data for the parcel. User data, some bitflags, and a time

Definition at line 566 of file LandData.cs.

float OpenSim.Framework.LandData.PassHours
getset

How long in hours a Pass to the parcel is given

Definition at line 581 of file LandData.cs.

int OpenSim.Framework.LandData.PassPrice
getset

Price to purchase a Pass to a restricted parcel

Definition at line 596 of file LandData.cs.

int OpenSim.Framework.LandData.SalePrice
getset

When the parcel is being sold, this is the price to purchase the parcel

Definition at line 611 of file LandData.cs.

bool OpenSim.Framework.LandData.SeeAVs
getset

Definition at line 102 of file LandData.cs.

int OpenSim.Framework.LandData.SimwideArea
getset

Number of meters^2 in the Simulator

Definition at line 627 of file LandData.cs.

int OpenSim.Framework.LandData.SimwidePrims
getset

Number of SceneObjectPart in the Simulator

Definition at line 643 of file LandData.cs.

UUID OpenSim.Framework.LandData.SnapshotID
getset

ID of the snapshot used in the client parcel dialog of the parcel

Definition at line 658 of file LandData.cs.

ParcelStatus OpenSim.Framework.LandData.Status
getset

Status of Parcel, Leased, Abandoned, For Sale

Definition at line 448 of file LandData.cs.

Vector3 OpenSim.Framework.LandData.UserLocation
getset

When teleporting is restricted to a certain point, this is the location that the user will be redirected to

Definition at line 674 of file LandData.cs.

Vector3 OpenSim.Framework.LandData.UserLookAt
getset

When teleporting is restricted to a certain point, this is the rotation that the user will be positioned

Definition at line 690 of file LandData.cs.


The documentation for this class was generated from the following file: