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OpenSim
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Public Attributes | |
| bool | isEstateManager |
| float | billableFactor |
| float | terrainHeightRange0 |
| float | terrainHeightRange1 |
| float | terrainHeightRange2 |
| float | terrainHeightRange3 |
| float | terrainStartHeight0 |
| float | terrainStartHeight1 |
| float | terrainStartHeight2 |
| float | terrainStartHeight3 |
| byte | simAccess |
| float | waterHeight |
| uint | regionFlags |
| string | regionName |
| UUID | SimOwner |
| UUID | terrainBase0 |
| UUID | terrainBase1 |
| UUID | terrainBase2 |
| UUID | terrainBase3 |
| UUID | terrainDetail0 |
| UUID | terrainDetail1 |
| UUID | terrainDetail2 |
| UUID | terrainDetail3 |
Definition at line 33 of file RegionHandshakeArgs.cs.
| float OpenSim.Framework.RegionHandshakeArgs.billableFactor |
Definition at line 36 of file RegionHandshakeArgs.cs.
| bool OpenSim.Framework.RegionHandshakeArgs.isEstateManager |
Definition at line 35 of file RegionHandshakeArgs.cs.
| uint OpenSim.Framework.RegionHandshakeArgs.regionFlags |
Definition at line 47 of file RegionHandshakeArgs.cs.
| string OpenSim.Framework.RegionHandshakeArgs.regionName |
Definition at line 48 of file RegionHandshakeArgs.cs.
| byte OpenSim.Framework.RegionHandshakeArgs.simAccess |
Definition at line 45 of file RegionHandshakeArgs.cs.
| UUID OpenSim.Framework.RegionHandshakeArgs.SimOwner |
Definition at line 49 of file RegionHandshakeArgs.cs.
| UUID OpenSim.Framework.RegionHandshakeArgs.terrainBase0 |
Definition at line 50 of file RegionHandshakeArgs.cs.
| UUID OpenSim.Framework.RegionHandshakeArgs.terrainBase1 |
Definition at line 51 of file RegionHandshakeArgs.cs.
| UUID OpenSim.Framework.RegionHandshakeArgs.terrainBase2 |
Definition at line 52 of file RegionHandshakeArgs.cs.
| UUID OpenSim.Framework.RegionHandshakeArgs.terrainBase3 |
Definition at line 53 of file RegionHandshakeArgs.cs.
| UUID OpenSim.Framework.RegionHandshakeArgs.terrainDetail0 |
Definition at line 54 of file RegionHandshakeArgs.cs.
| UUID OpenSim.Framework.RegionHandshakeArgs.terrainDetail1 |
Definition at line 55 of file RegionHandshakeArgs.cs.
| UUID OpenSim.Framework.RegionHandshakeArgs.terrainDetail2 |
Definition at line 56 of file RegionHandshakeArgs.cs.
| UUID OpenSim.Framework.RegionHandshakeArgs.terrainDetail3 |
Definition at line 57 of file RegionHandshakeArgs.cs.
| float OpenSim.Framework.RegionHandshakeArgs.terrainHeightRange0 |
Definition at line 37 of file RegionHandshakeArgs.cs.
| float OpenSim.Framework.RegionHandshakeArgs.terrainHeightRange1 |
Definition at line 38 of file RegionHandshakeArgs.cs.
| float OpenSim.Framework.RegionHandshakeArgs.terrainHeightRange2 |
Definition at line 39 of file RegionHandshakeArgs.cs.
| float OpenSim.Framework.RegionHandshakeArgs.terrainHeightRange3 |
Definition at line 40 of file RegionHandshakeArgs.cs.
| float OpenSim.Framework.RegionHandshakeArgs.terrainStartHeight0 |
Definition at line 41 of file RegionHandshakeArgs.cs.
| float OpenSim.Framework.RegionHandshakeArgs.terrainStartHeight1 |
Definition at line 42 of file RegionHandshakeArgs.cs.
| float OpenSim.Framework.RegionHandshakeArgs.terrainStartHeight2 |
Definition at line 43 of file RegionHandshakeArgs.cs.
| float OpenSim.Framework.RegionHandshakeArgs.terrainStartHeight3 |
Definition at line 44 of file RegionHandshakeArgs.cs.
| float OpenSim.Framework.RegionHandshakeArgs.waterHeight |
Definition at line 46 of file RegionHandshakeArgs.cs.
1.8.6