ChatFromViewer Arguments
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string | Message [get, set] |
| The message sent by the user More...
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ChatTypeEnum | Type [get, set] |
| The type of message, eg say, shout, broadcast. More...
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int | Channel [get, set] |
| Which channel was this message sent on? Different channels may have different listeners. Public chat is on channel zero. More...
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Vector3 | Position [get, set] |
| The position of the sender at the time of the message broadcast. More...
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string | From [get, set] |
| The name of the sender (needed for scripts) More...
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IClientAPI | Sender [get, set] |
| The client responsible for sending the message, or null. More...
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object | SenderObject [get, set] |
| The object responsible for sending the message, or null. More...
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UUID | SenderUUID [get, set] |
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UUID | Destination [get, set] |
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IScene | Scene [get, set] |
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IScene | Scene [get, set] |
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IClientAPI | Sender [get, set] |
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ChatFromViewer Arguments
Definition at line 42 of file OSChatMessage.cs.
OpenSim.Framework.OSChatMessage.OSChatMessage |
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override string OpenSim.Framework.OSChatMessage.ToString |
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int OpenSim.Framework.OSChatMessage.m_channel |
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UUID OpenSim.Framework.OSChatMessage.m_destination = UUID.Zero |
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string OpenSim.Framework.OSChatMessage.m_from |
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UUID OpenSim.Framework.OSChatMessage.m_fromID |
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string OpenSim.Framework.OSChatMessage.m_message |
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Vector3 OpenSim.Framework.OSChatMessage.m_position |
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IScene OpenSim.Framework.OSChatMessage.m_scene |
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IClientAPI OpenSim.Framework.OSChatMessage.m_sender |
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object OpenSim.Framework.OSChatMessage.m_senderObject |
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int OpenSim.Framework.OSChatMessage.Channel |
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Which channel was this message sent on? Different channels may have different listeners. Public chat is on channel zero.
Definition at line 83 of file OSChatMessage.cs.
UUID OpenSim.Framework.OSChatMessage.Destination |
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string OpenSim.Framework.OSChatMessage.From |
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string OpenSim.Framework.OSChatMessage.Message |
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Vector3 OpenSim.Framework.OSChatMessage.Position |
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getset |
The position of the sender at the time of the message broadcast.
Definition at line 92 of file OSChatMessage.cs.
IScene OpenSim.Framework.OSChatMessage.Scene |
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getset |
The client responsible for sending the message, or null.
TODO: Sender and SenderObject should just be Sender and of type IChatSender
Definition at line 115 of file OSChatMessage.cs.
object OpenSim.Framework.OSChatMessage.SenderObject |
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The object responsible for sending the message, or null.
Definition at line 124 of file OSChatMessage.cs.
UUID OpenSim.Framework.OSChatMessage.SenderUUID |
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getset |
The type of message, eg say, shout, broadcast.
Definition at line 74 of file OSChatMessage.cs.
The documentation for this class was generated from the following file: