OpenSim
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This is the complete list of members for OpenSim.Framework.EntityUpdate, including all inherited members.
Entity | OpenSim.Framework.IEntityUpdate | |
EntityUpdate(ISceneEntity entity, PrimUpdateFlags flags, float timedilation) | OpenSim.Framework.EntityUpdate | inline |
EntityUpdate(ISceneEntity entity, PrimUpdateFlags flags, float timedilation, Int32 updateTime) | OpenSim.Framework.EntityUpdate | inline |
Flags | OpenSim.Framework.IEntityUpdate | |
IEntityUpdate(ISceneEntity entity, uint flags) | OpenSim.Framework.IEntityUpdate | inline |
IEntityUpdate(ISceneEntity entity, uint flags, Int32 updateTime) | OpenSim.Framework.IEntityUpdate | inline |
TimeDilation | OpenSim.Framework.EntityUpdate | |
Update(IEntityUpdate update) | OpenSim.Framework.IEntityUpdate | inlinevirtual |
UpdateTime | OpenSim.Framework.IEntityUpdate |