Definition at line 34 of file ColliderData.cs.
| OpenSim.Framework.DetectedObject.DetectedObject |
( |
| ) |
|
|
inline |
| int OpenSim.Framework.DetectedObject.colliderType = 0 |
| UUID OpenSim.Framework.DetectedObject.groupUUID = UUID.Zero |
| UUID OpenSim.Framework.DetectedObject.keyUUID = UUID.Zero |
| int OpenSim.Framework.DetectedObject.linkNumber |
| string OpenSim.Framework.DetectedObject.nameStr = String.Empty |
| UUID OpenSim.Framework.DetectedObject.ownerUUID = UUID.Zero |
| Vector3 OpenSim.Framework.DetectedObject.posVector = Vector3.Zero |
| Quaternion OpenSim.Framework.DetectedObject.rotQuat = Quaternion.Identity |
| Vector3 OpenSim.Framework.DetectedObject.velVector = Vector3.Zero |
The documentation for this class was generated from the following file: