29 using System.Collections.Generic;
32 namespace OpenSim.Framework
37 public UUID groupUUID = UUID.Zero;
38 public UUID ownerUUID = UUID.Zero;
39 public UUID keyUUID = UUID.Zero;
40 public Vector3 posVector = Vector3.Zero;
41 public Quaternion rotQuat = Quaternion.Identity;
42 public Vector3 velVector = Vector3.Zero;
43 public string nameStr = String.Empty;
44 public int colliderType = 0;
51 public List<DetectedObject> Colliders =
new List<DetectedObject>();