29 using System.Collections.Generic;
 
   32 namespace OpenSim.Framework
 
   37         public UUID groupUUID = UUID.Zero;
 
   38         public UUID ownerUUID = UUID.Zero;
 
   39         public UUID keyUUID = UUID.Zero;
 
   40         public Vector3 posVector = Vector3.Zero;
 
   41         public Quaternion rotQuat = Quaternion.Identity;
 
   42         public Vector3 velVector = Vector3.Zero;
 
   43         public string nameStr = String.Empty;
 
   44         public int colliderType = 0;
 
   51         public List<DetectedObject> Colliders = 
new List<DetectedObject>();