29 using OpenMetaverse.Packets;
31 namespace OpenSim.Framework
43 get {
return m_regionX; }
45 private uint m_regionX;
49 get {
return m_regionY; }
51 private uint m_regionY;
53 public SimStatsPacket.RegionBlock RegionBlock
55 get {
return m_regionBlock; }
57 private SimStatsPacket.RegionBlock m_regionBlock;
59 public SimStatsPacket.StatBlock[] StatsBlock
61 get {
return m_statsBlock; }
63 private SimStatsPacket.StatBlock[] m_statsBlock;
65 public SimStatsPacket.StatBlock[] ExtraStatsBlock
67 get {
return m_extraStatsBlock; }
69 private SimStatsPacket.StatBlock[] m_extraStatsBlock;
73 get {
return m_regionFlags; }
75 private uint m_regionFlags;
77 public uint ObjectCapacity
79 get {
return m_objectCapacity; }
81 private uint m_objectCapacity;
83 public UUID RegionUUID
85 get {
return regionUUID; }
87 private UUID regionUUID;
90 uint regionX, uint regionY, uint regionFlags, uint objectCapacity,
91 SimStatsPacket.RegionBlock regionBlock, SimStatsPacket.StatBlock[] statsBlock,
92 SimStatsPacket.StatBlock[] ExtraStatsBlock, UUID pRUUID)
97 m_regionFlags = regionFlags;
98 m_objectCapacity = objectCapacity;
99 m_regionBlock = regionBlock;
100 m_statsBlock = statsBlock;
101 m_extraStatsBlock = ExtraStatsBlock;
SimStats(uint regionX, uint regionY, uint regionFlags, uint objectCapacity, SimStatsPacket.RegionBlock regionBlock, SimStatsPacket.StatBlock[] statsBlock, SimStatsPacket.StatBlock[] ExtraStatsBlock, UUID pRUUID)
Enapsulate statistics for a simulator/scene.
RegionFlags
Region flags used internally by OpenSimulator to store installation specific information about region...