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SceneTests.cs
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27 
28 using System;
29 using System.Collections.Generic;
30 using System.Reflection;
31 using System.Text;
32 using System.Threading;
33 using System.Timers;
35 using Nini.Config;
36 using NUnit.Framework;
37 using OpenMetaverse;
38 using OpenSim.Framework;
39 using OpenSim.Region.Framework.Scenes;
40 using OpenSim.Region.Framework.Interfaces;
41 using OpenSim.Region.CoreModules.World.Serialiser;
42 using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
43 using OpenSim.Tests.Common;
44 
45 namespace OpenSim.Region.Framework.Scenes.Tests
46 {
50  [TestFixture]
51  public class SceneTests : OpenSimTestCase
52  {
53  [Test]
54  public void TestCreateScene()
55  {
56  TestHelpers.InMethod();
57 
58  new SceneHelpers().SetupScene();
59  }
60 
61  [Test]
62  public void TestCreateVarScene()
63  {
64  TestHelpers.InMethod();
65  UUID regionUuid = TestHelpers.ParseTail(0x1);
66  uint sizeX = 512;
67  uint sizeY = 512;
68 
69  Scene scene
70  = new SceneHelpers().SetupScene("scene", regionUuid, 1000, 1000, sizeX, sizeY, new IniConfigSource());
71 
72  Assert.AreEqual(sizeX, scene.RegionInfo.RegionSizeX);
73  Assert.AreEqual(sizeY, scene.RegionInfo.RegionSizeY);
74  }
75 
79  [Test]
80  public void TestUpdateScene()
81  {
82  TestHelpers.InMethod();
83 
84  Scene scene = new SceneHelpers().SetupScene();
85  scene.Update(1);
86 
87  Assert.That(scene.Frame, Is.EqualTo(1));
88  }
89 
90  [Test]
91  public void TestShutdownScene()
92  {
93  TestHelpers.InMethod();
94 
95  Scene scene = new SceneHelpers().SetupScene();
96  scene.Close();
97 
98  Assert.That(scene.ShuttingDown, Is.True);
99  Assert.That(scene.Active, Is.False);
100 
101  // Trying to update a shutdown scene should result in no update
102  scene.Update(1);
103 
104  Assert.That(scene.Frame, Is.EqualTo(0));
105  }
106  }
107 }
System.Timers.Timer Timer
void TestUpdateScene()
Very basic scene update test. Should become more elaborate with time.
Definition: SceneTests.cs:80
System.Timers.Timer Timer
Definition: SceneTests.cs:34
Helpers for setting up scenes.
Definition: SceneHelpers.cs:60