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RemoteNeighourServiceConnector.cs
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27 
28 using log4net;
29 using Mono.Addins;
30 using System;
31 using System.Collections.Generic;
32 using System.Reflection;
33 using Nini.Config;
34 using OpenSim.Framework;
35 using OpenSim.Services.Connectors;
36 using OpenSim.Region.Framework.Interfaces;
37 using OpenSim.Region.Framework.Scenes;
38 using OpenSim.Services.Interfaces;
39 using OpenSim.Server.Base;
40 
41 namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
42 {
43  [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteNeighbourServicesConnector")]
46  {
47  private static readonly ILog m_log =
48  LogManager.GetLogger(
49  MethodBase.GetCurrentMethod().DeclaringType);
50 
51  private bool m_Enabled = false;
52  private LocalNeighbourServicesConnector m_LocalService;
53  //private string serviceDll;
54  //private List<Scene> m_Scenes = new List<Scene>();
55 
56  public Type ReplaceableInterface
57  {
58  get { return null; }
59  }
60 
61  public string Name
62  {
63  get { return "RemoteNeighbourServicesConnector"; }
64  }
65 
66  public void Initialise(IConfigSource source)
67  {
68  IConfig moduleConfig = source.Configs["Modules"];
69  if (moduleConfig != null)
70  {
71  string name = moduleConfig.GetString("NeighbourServices");
72  if (name == Name)
73  {
74  m_LocalService = new LocalNeighbourServicesConnector();
75 
76  //IConfig neighbourConfig = source.Configs["NeighbourService"];
77  //if (neighbourConfig == null)
78  //{
79  // m_log.Error("[NEIGHBOUR CONNECTOR]: NeighbourService missing from OpenSim.ini");
80  // return;
81  //}
82  //serviceDll = neighbourConfig.GetString("LocalServiceModule", String.Empty);
83  //if (serviceDll == String.Empty)
84  //{
85  // m_log.Error("[NEIGHBOUR CONNECTOR]: No LocalServiceModule named in section NeighbourService");
86  // return;
87  //}
88 
89  m_Enabled = true;
90 
91  m_log.Info("[NEIGHBOUR CONNECTOR]: Remote Neighbour connector enabled");
92  }
93  }
94  }
95 
96  public void PostInitialise()
97  {
98  //if (m_Enabled)
99  //{
100  // Object[] args = new Object[] { m_Scenes };
101  // m_LocalService =
102  // ServerUtils.LoadPlugin<INeighbourService>(serviceDll,
103  // args);
104 
105  // if (m_LocalService == null)
106  // {
107  // m_log.Error("[NEIGHBOUR CONNECTOR]: Can't load neighbour service");
108  // Unregister();
109  // return;
110  // }
111  //}
112  }
113 
114  public void Close()
115  {
116  }
117 
118  public void AddRegion(Scene scene)
119  {
120  if (!m_Enabled)
121  return;
122 
123  m_LocalService.AddRegion(scene);
124  scene.RegisterModuleInterface<INeighbourService>(this);
125  }
126 
127  public void RemoveRegion(Scene scene)
128  {
129  if (m_Enabled)
130  m_LocalService.RemoveRegion(scene);
131  }
132 
133  public void RegionLoaded(Scene scene)
134  {
135  if (!m_Enabled)
136  return;
137 
138  m_GridService = scene.GridService;
139 
140  m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName);
141 
142  }
143 
144  #region INeighbourService
145 
146  public override GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
147  {
148  GridRegion region = m_LocalService.HelloNeighbour(regionHandle, thisRegion);
149  if (region != null)
150  return region;
151 
152  return base.HelloNeighbour(regionHandle, thisRegion);
153  }
154 
155  #endregion INeighbourService
156  }
157 }
void RegionLoaded(Scene scene)
This will be called once for every scene loaded. In a shared module this will be multiple times in on...
void Initialise(IConfigSource source)
This is called to initialize the region module. For shared modules, this is called exactly once...
void RemoveRegion(Scene scene)
This is called whenever a Scene is removed. For shared modules, this can happen several times...
void PostInitialise()
This is called exactly once after all the shared region-modules have been instanciated and IRegionMod...
void AddRegion(Scene scene)
This is called whenever a Scene is added. For shared modules, this can happen several times...
void Close()
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore...