29 using System.Collections.Generic;
30 using System.Reflection;
33 using OpenSim.Server.Base;
34 using OpenSim.Services.Interfaces;
35 using OpenSim.Framework;
36 using OpenSim.Framework.Servers.HttpServer;
37 using OpenSim.Server.Handlers.Base;
39 namespace OpenSim.Server.Handlers.Neighbour
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
49 base(source, server, String.Empty)
52 m_NeighbourService = nService;
53 if (m_NeighbourService == null)
55 m_log.Error(
"[NEIGHBOUR IN CONNECTOR]: neighbour service was not provided");
65 server.AddStreamHandler(
new NeighbourGetHandler(m_NeighbourService, m_AuthenticationService));
NeighbourServiceInConnector(IConfigSource source, IHttpServer server, INeighbourService nService, IScene scene)
Interface to OpenSimulator's built in HTTP server. Use this to register handlers (http, llsd, xmlrpc, etc.) for given URLs.