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MuteListModule.cs
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27 using System;
28 using System.Collections.Generic;
29 using System.Reflection;
30 using log4net;
31 using Nini.Config;
32 using Mono.Addins;
33 using OpenMetaverse;
34 using OpenSim.Framework;
35 using OpenSim.Framework.Servers;
36 using OpenSim.Framework.Client;
37 using OpenSim.Region.Framework.Interfaces;
38 using OpenSim.Region.Framework.Scenes;
39 
40 namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
41 {
42  [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MuteListModule")]
44  {
45  private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46 
47  private bool enabled = true;
48  private List<Scene> m_SceneList = new List<Scene>();
49  private string m_RestURL = String.Empty;
50 
51  public void Initialise(IConfigSource config)
52  {
53  IConfig cnf = config.Configs["Messaging"];
54  if (cnf == null)
55  {
56  enabled = false;
57  return;
58  }
59 
60  if (cnf != null && cnf.GetString("MuteListModule", "None") !=
61  "MuteListModule")
62  {
63  enabled = false;
64  return;
65  }
66 
67  m_RestURL = cnf.GetString("MuteListURL", "");
68  if (m_RestURL == "")
69  {
70  m_log.Error("[MUTE LIST] Module was enabled, but no URL is given, disabling");
71  enabled = false;
72  return;
73  }
74  }
75 
76  public void AddRegion(Scene scene)
77  {
78  if (!enabled)
79  return;
80 
81  lock (m_SceneList)
82  {
83  m_SceneList.Add(scene);
84 
85  scene.EventManager.OnNewClient += OnNewClient;
86  }
87  }
88 
89  public void RegionLoaded(Scene scene)
90  {
91  }
92 
93  public void RemoveRegion(Scene scene)
94  {
95  if (!enabled)
96  return;
97 
98  lock (m_SceneList)
99  {
100  m_SceneList.Remove(scene);
101  }
102  }
103 
104  public void PostInitialise()
105  {
106  if (!enabled)
107  return;
108 
109  m_log.Debug("[MUTE LIST] Mute list enabled");
110  }
111 
112  public string Name
113  {
114  get { return "MuteListModule"; }
115  }
116 
117  public Type ReplaceableInterface
118  {
119  get { return null; }
120  }
121 
122  public void Close()
123  {
124  }
125 
126  private void OnNewClient(IClientAPI client)
127  {
128  client.OnMuteListRequest += OnMuteListRequest;
129  }
130 
131  private void OnMuteListRequest(IClientAPI client, uint crc)
132  {
133  m_log.DebugFormat("[MUTE LIST] Got mute list request for crc {0}", crc);
134  string filename = "mutes"+client.AgentId.ToString();
135 
136  IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
137  if (xfer != null)
138  {
139  xfer.AddNewFile(filename, new Byte[0]);
140  client.SendMuteListUpdate(filename);
141  }
142  }
143  }
144 }
145 
void RemoveRegion(Scene scene)
This is called whenever a Scene is removed. For shared modules, this can happen several times...
void AddRegion(Scene scene)
This is called whenever a Scene is added. For shared modules, this can happen several times...
void RegionLoaded(Scene scene)
This will be called once for every scene loaded. In a shared module this will be multiple times in on...
void PostInitialise()
This is called exactly once after all the shared region-modules have been instanciated and IRegionMod...
void Close()
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore...
void Initialise(IConfigSource config)
This is called to initialize the region module. For shared modules, this is called exactly once...