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AnimationTests.cs
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27 
28 using System;
29 using System.Reflection;
30 using NUnit.Framework;
31 using OpenMetaverse;
32 using OpenMetaverse.StructuredData;
33 using OpenSim.Framework;
34 using OpenSim.Tests.Common;
36 
37 namespace OpenSim.Framework.Tests
38 {
39  [TestFixture]
41  {
42  private Animation anim1 = null;
43  private Animation anim2 = null;
44  private UUID animUUID1 = UUID.Zero;
45  private UUID objUUID1 = UUID.Zero;
46  private UUID animUUID2 = UUID.Zero;
47  private UUID objUUID2 = UUID.Zero;
48 
49  [SetUp]
50  public void Setup()
51  {
52  animUUID1 = UUID.Random();
53  animUUID2 = UUID.Random();
54  objUUID1 = UUID.Random();
55  objUUID2 = UUID.Random();
56 
57  anim1 = new Animation(animUUID1, 1, objUUID1);
58  anim2 = new Animation(animUUID2, 1, objUUID2);
59  }
60 
61  [Test]
62  public void AnimationOSDTest()
63  {
64  Assert.That(anim1.AnimID==animUUID1 && anim1.ObjectID == objUUID1 && anim1.SequenceNum ==1, "The Animation Constructor didn't set the fields correctly");
65  OSD updateMessage = anim1.PackUpdateMessage();
66  Assert.That(updateMessage is OSDMap, "Packed UpdateMessage isn't an OSDMap");
67  OSDMap updateMap = (OSDMap) updateMessage;
68  Assert.That(updateMap.ContainsKey("animation"), "Packed Message doesn't contain an animation element");
69  Assert.That(updateMap.ContainsKey("object_id"), "Packed Message doesn't contain an object_id element");
70  Assert.That(updateMap.ContainsKey("seq_num"), "Packed Message doesn't contain a seq_num element");
71  Assert.That(updateMap["animation"].AsUUID() == animUUID1);
72  Assert.That(updateMap["object_id"].AsUUID() == objUUID1);
73  Assert.That(updateMap["seq_num"].AsInteger() == 1);
74 
75  Animation anim3 = new Animation(updateMap);
76 
77  Assert.That(anim3.ObjectID == anim1.ObjectID && anim3.AnimID == anim1.AnimID && anim3.SequenceNum == anim1.SequenceNum, "OSDMap Constructor failed to set the properties correctly.");
78 
79  anim3.UnpackUpdateMessage(anim2.PackUpdateMessage());
80 
81  Assert.That(anim3.ObjectID == objUUID2 && anim3.AnimID == animUUID2 && anim3.SequenceNum == 1, "Animation.UnpackUpdateMessage failed to set the properties correctly.");
82 
83  Animation anim4 = new Animation();
84  anim4.AnimID = anim2.AnimID;
85  anim4.ObjectID = anim2.ObjectID;
86  anim4.SequenceNum = anim2.SequenceNum;
87 
88  Assert.That(anim4.ObjectID == objUUID2 && anim4.AnimID == animUUID2 && anim4.SequenceNum == 1, "void constructor and manual field population failed to set the properties correctly.");
89  }
90  }
91 }
Information about an Animation
Definition: Animation.cs:38
OpenMetaverse.StructuredData.OSDMap OSDMap
OpenMetaverse.StructuredData.OSD OSD
OpenSim.Framework.Animation Animation