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MonitorServicesModule.cs
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27 
28 using System;
29 using System.Reflection;
30 using System.Text;
31 using log4net;
32 using Mono.Addins;
33 using Nini.Config;
34 using OpenMetaverse;
35 using OpenSim.Framework;
36 using OpenSim.Framework.Console;
37 using OpenSim.Region.Framework.Interfaces;
38 using OpenSim.Region.Framework.Scenes;
39 
40 namespace OpenSim.Region.OptionalModules.Framework.Monitoring
41 {
45  [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MonitorServicesModule")]
47  {
48  protected Scene m_scene;
49 
50 // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
51 
52  public string Name { get { return "Services Health Monitoring Module"; } }
53 
54  public Type ReplaceableInterface { get { return null; } }
55 
56  public void Initialise(IConfigSource source)
57  {
58  }
59 
60  public void PostInitialise()
61  {
62  }
63 
64  public void Close()
65  {
66  }
67 
68  public void AddRegion(Scene scene)
69  {
70  if (m_scene == null)
71  {
72  m_scene = scene;
73 
74 // m_scene.AddCommand(this, "monitor services",
75 // "monitor services",
76 // "Returns the status of services used by the simulator. Experimental.",
77 // HandleMonitorServices);
78  }
79  }
80 
81  public void RemoveRegion(Scene scene)
82  {
83  }
84 
85  public void RegionLoaded(Scene scene)
86  {
87  }
88 
89  protected void HandleMonitorServices(string module, string[] args)
90  {
91  MainConsole.Instance.Output(GenerateServicesReport());
92  }
93 
94  protected string GenerateServicesReport()
95  {
96  StringBuilder sb = new StringBuilder();
97  sb.Append("This is an experimental module. Please don't rely on these results\n");
98  sb.Append("Asset service: ");
99 
100  try
101  {
102  CheckAssetService();
103  sb.Append("OK");
104  }
105  catch (Exception e)
106  {
107  sb.AppendFormat("FAIL ({0})", e.Message);
108  }
109 
110  return sb.ToString();
111  }
112 
113  protected void CheckAssetService()
114  {
115  // Try to fetch an asset that will not exist (and hence avoid hitting cache)
116  m_scene.AssetService.Get(UUID.Random().ToString());
117  }
118  }
119 }
void RemoveRegion(Scene scene)
This is called whenever a Scene is removed. For shared modules, this can happen several times...
void Initialise(IConfigSource source)
This is called to initialize the region module. For shared modules, this is called exactly once...
void RegionLoaded(Scene scene)
This will be called once for every scene loaded. In a shared module this will be multiple times in on...
An experimental module to return data on services used by the simulator.
void Close()
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore...
void PostInitialise()
This is called exactly once after all the shared region-modules have been instanciated and IRegionMod...
Interactive OpenSim region server
Definition: OpenSim.cs:55
void AddRegion(Scene scene)
This is called whenever a Scene is added. For shared modules, this can happen several times...