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MoapTests.cs
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27 
28 using System;
29 using System.Collections.Generic;
30 using System.IO;
31 using System.Reflection;
32 using System.Threading;
33 using log4net.Config;
34 using NUnit.Framework;
35 using OpenMetaverse;
36 using OpenMetaverse.Assets;
37 using OpenSim.Framework;
38 using OpenSim.Region.CoreModules.World.Media.Moap;
39 using OpenSim.Region.Framework.Scenes;
40 using OpenSim.Region.Framework.Scenes.Serialization;
41 using OpenSim.Tests.Common;
42 
43 namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests
44 {
45  [TestFixture]
46  public class MoapTests : OpenSimTestCase
47  {
48  protected TestScene m_scene;
49  protected MoapModule m_module;
50 
51  [SetUp]
52  public override void SetUp()
53  {
54  base.SetUp();
55 
56  m_module = new MoapModule();
57  m_scene = new SceneHelpers().SetupScene();
58  SceneHelpers.SetupSceneModules(m_scene, m_module);
59  }
60 
61  [Test]
62  public void TestClearMediaUrl()
63  {
64  TestHelpers.InMethod();
65 // log4net.Config.XmlConfigurator.Configure();
66 
67  SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
68  MediaEntry me = new MediaEntry();
69 
70  m_module.SetMediaEntry(part, 1, me);
71  m_module.ClearMediaEntry(part, 1);
72 
73  Assert.That(part.Shape.Media[1], Is.EqualTo(null));
74 
75  // Although we've cleared one face, other faces may still be present. So we need to check for an
76  // update media url version
77  Assert.That(part.MediaUrl, Is.EqualTo("x-mv:0000000001/" + UUID.Zero));
78 
79  // By changing media flag to false, the face texture once again becomes identical to the DefaultTexture.
80  // Therefore, when libOMV reserializes it, it disappears and we are left with no face texture in this slot.
81  // Not at all confusing, eh?
82  Assert.That(part.Shape.Textures.FaceTextures[1], Is.Null);
83  }
84 
85  [Test]
86  public void TestSetMediaUrl()
87  {
88  TestHelpers.InMethod();
89 
90  string homeUrl = "opensimulator.org";
91 
92  SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
93  MediaEntry me = new MediaEntry() { HomeURL = homeUrl };
94 
95  m_module.SetMediaEntry(part, 1, me);
96 
97  Assert.That(part.Shape.Media[1].HomeURL, Is.EqualTo(homeUrl));
98  Assert.That(part.MediaUrl, Is.EqualTo("x-mv:0000000000/" + UUID.Zero));
99  Assert.That(part.Shape.Textures.FaceTextures[1].MediaFlags, Is.True);
100  }
101  }
102 }
Helpers for setting up scenes.
Definition: SceneHelpers.cs:60
Interactive OpenSim region server
Definition: OpenSim.cs:55