OpenSim
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros
MeshUploadFlagModule.cs
Go to the documentation of this file.
1 /*
2  * Copyright (c) Contributors, http://opensimulator.org/
3  * See CONTRIBUTORS.TXT for a full list of copyright holders.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  * * Redistributions of source code must retain the above copyright
8  * notice, this list of conditions and the following disclaimer.
9  * * Redistributions in binary form must reproduce the above copyright
10  * notice, this list of conditions and the following disclaimer in the
11  * documentation and/or other materials provided with the distribution.
12  * * Neither the name of the OpenSimulator Project nor the
13  * names of its contributors may be used to endorse or promote products
14  * derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19  * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 using System;
29 using System.Collections;
30 using System.Reflection;
31 using log4net;
32 using Nini.Config;
33 using Mono.Addins;
34 using OpenMetaverse;
35 using OpenMetaverse.StructuredData;
36 using OpenSim.Framework;
37 using OpenSim.Framework.Servers.HttpServer;
38 using OpenSim.Region.Framework.Interfaces;
39 using OpenSim.Region.Framework.Scenes;
40 using OpenSim.Services.Interfaces;
42 
43 namespace OpenSim.Region.ClientStack.Linden
44 {
48  [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MeshUploadFlagModule")]
50  {
51 // private static readonly ILog m_log =
52 // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
53 
57  public bool Enabled { get; private set; }
58 
59  private Scene m_scene;
60 
61  #region ISharedRegionModule Members
62 
64  {
65  Enabled = true;
66  }
67 
68  public void Initialise(IConfigSource source)
69  {
70  IConfig config = source.Configs["Mesh"];
71  if (config == null)
72  {
73  return;
74  }
75  else
76  {
77  Enabled = config.GetBoolean("AllowMeshUpload", Enabled);
78  }
79  }
80 
81  public void AddRegion(Scene s)
82  {
83  if (!Enabled)
84  return;
85 
86  m_scene = s;
87  m_scene.EventManager.OnRegisterCaps += RegisterCaps;
88  }
89 
90  public void RemoveRegion(Scene s)
91  {
92  if (!Enabled)
93  return;
94 
95  m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
96  }
97 
98  public void RegionLoaded(Scene s)
99  {
100  }
101 
102  public void PostInitialise()
103  {
104  }
105 
106  public void Close() { }
107 
108  public string Name { get { return "MeshUploadFlagModule"; } }
109 
110  public Type ReplaceableInterface
111  {
112  get { return null; }
113  }
114 
115  #endregion
116 
117  public void RegisterCaps(UUID agentID, Caps caps)
118  {
119  IRequestHandler reqHandler
120  = new RestHTTPHandler(
121  "GET", "/CAPS/" + UUID.Random(), ht => MeshUploadFlag(ht, agentID), "MeshUploadFlag", agentID.ToString());
122 
123  caps.RegisterHandler("MeshUploadFlag", reqHandler);
124 
125  }
126 
127  private Hashtable MeshUploadFlag(Hashtable mDhttpMethod, UUID agentID)
128  {
129 // m_log.DebugFormat("[MESH UPLOAD FLAG MODULE]: MeshUploadFlag request");
130 
131  OSDMap data = new OSDMap();
132 // ScenePresence sp = m_scene.GetScenePresence(m_agentID);
133 // data["username"] = sp.Firstname + "." + sp.Lastname;
134 // data["display_name_next_update"] = new OSDDate(DateTime.Now);
135 // data["legacy_first_name"] = sp.Firstname;
136  data["mesh_upload_status"] = "valid";
137 // data["display_name"] = sp.Firstname + " " + sp.Lastname;
138 // data["legacy_last_name"] = sp.Lastname;
139 // data["id"] = m_agentID;
140 // data["is_display_name_default"] = true;
141 
142  //Send back data
143  Hashtable responsedata = new Hashtable();
144  responsedata["int_response_code"] = 200;
145  responsedata["content_type"] = "text/plain";
146  responsedata["keepalive"] = false;
147  responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(data);
148  return responsedata;
149  }
150  }
151 }
void RemoveRegion(Scene s)
This is called whenever a Scene is removed. For shared modules, this can happen several times...
void AddRegion(Scene s)
This is called whenever a Scene is added. For shared modules, this can happen several times...
OpenSim.Framework.Capabilities.Caps Caps
void RegionLoaded(Scene s)
This will be called once for every scene loaded. In a shared module this will be multiple times in on...
OpenMetaverse.StructuredData.OSDMap OSDMap
OpenSim.Framework.Capabilities.Caps Caps
void Initialise(IConfigSource source)
This is called to initialize the region module. For shared modules, this is called exactly once...
MeshUploadFlag capability. This is required for uploading Mesh.
void Close()
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore...