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MapImageServiceInConnectorModule.cs
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27 
28 using System;
29 using System.Reflection;
30 using System.Collections.Generic;
31 using log4net;
32 using Mono.Addins;
33 using Nini.Config;
34 using OpenSim.Framework;
35 using OpenSim.Framework.Servers;
36 using OpenSim.Region.Framework.Scenes;
37 using OpenSim.Region.Framework.Interfaces;
38 using OpenSim.Server.Base;
39 using OpenSim.Server.Handlers.Base;
40 using OpenSim.Server.Handlers.MapImage;
41 using OpenSim.Services.Interfaces;
42 
43 namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.MapImage
44 {
45  [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MapImageServiceInConnectorModule")]
47  {
48  private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
49  private static bool m_Enabled = false;
50 
51  private IConfigSource m_Config;
52 
53  #region Region Module interface
54 
55  public void Initialise(IConfigSource config)
56  {
57  m_Config = config;
58  IConfig moduleConfig = config.Configs["Modules"];
59  if (moduleConfig != null)
60  {
61  m_Enabled = moduleConfig.GetBoolean("MapImageServiceInConnector", false);
62  if (m_Enabled)
63  {
64  m_log.Info("[MAP SERVICE IN CONNECTOR]: MapImage Service In Connector enabled");
65  new MapGetServiceConnector(m_Config, MainServer.Instance, "MapImageService");
66  }
67  }
68  }
69 
70  public void PostInitialise()
71  {
72  }
73 
74  public void Close()
75  {
76  }
77 
78  public Type ReplaceableInterface
79  {
80  get { return null; }
81  }
82 
83  public string Name
84  {
85  get { return "MapImageServiceIn"; }
86  }
87 
88  public void AddRegion(Scene scene)
89  {
90  if (!m_Enabled)
91  return;
92  }
93 
94  public void RemoveRegion(Scene scene)
95  {
96  if (!m_Enabled)
97  return;
98  }
99 
100  public void RegionLoaded(Scene scene)
101  {
102  if (!m_Enabled)
103  return;
104  }
105 
106  #endregion
107  }
108 }
void RemoveRegion(Scene scene)
This is called whenever a Scene is removed. For shared modules, this can happen several times...
void Close()
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore...
Interactive OpenSim region server
Definition: OpenSim.cs:55
void Initialise(IConfigSource config)
This is called to initialize the region module. For shared modules, this is called exactly once...
static BaseHttpServer Instance
Set the main HTTP server instance.
Definition: MainServer.cs:83
void RegionLoaded(Scene scene)
This will be called once for every scene loaded. In a shared module this will be multiple times in on...
void PostInitialise()
This is called exactly once after all the shared region-modules have been instanciated and IRegionMod...
void AddRegion(Scene scene)
This is called whenever a Scene is added. For shared modules, this can happen several times...