28 using OpenSim.Framework;
29 using OpenSim.Region.Framework.Interfaces;
30 using OpenSim.Region.Framework.Scenes;
32 namespace OpenSim.
Region.OptionalModules.Scripting.Minimodule
36 private readonly
Scene m_scene;
37 private readonly
int m_parcelID;
41 this.m_scene = m_scene;
42 this.m_parcelID = m_parcelID;
47 return m_scene.LandChannel.GetLandObject(m_parcelID);
52 get {
return GetLO().LandData.Name; }
53 set { GetLO().LandData.Name = value; }
56 public string Description
58 get {
return GetLO().LandData.Description; }
59 set { GetLO().LandData.Description = value; }
64 get {
throw new System.NotImplementedException(); }
65 set {
throw new System.NotImplementedException(); }
70 get {
return GetLO().LandBitmap; }
LOParcel(Scene m_scene, int m_parcelID)