OpenSim
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros
LOParcel.cs
Go to the documentation of this file.
1 /*
2  * Copyright (c) Contributors, http://opensimulator.org/
3  * See CONTRIBUTORS.TXT for a full list of copyright holders.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  * * Redistributions of source code must retain the above copyright
8  * notice, this list of conditions and the following disclaimer.
9  * * Redistributions in binary form must reproduce the above copyright
10  * notice, this list of conditions and the following disclaimer in the
11  * documentation and/or other materials provided with the distribution.
12  * * Neither the name of the OpenSimulator Project nor the
13  * names of its contributors may be used to endorse or promote products
14  * derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19  * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 using OpenSim.Framework;
29 using OpenSim.Region.Framework.Interfaces;
30 using OpenSim.Region.Framework.Scenes;
31 
32 namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
33 {
34  class LOParcel : System.MarshalByRefObject, IParcel
35  {
36  private readonly Scene m_scene;
37  private readonly int m_parcelID;
38 
39  public LOParcel(Scene m_scene, int m_parcelID)
40  {
41  this.m_scene = m_scene;
42  this.m_parcelID = m_parcelID;
43  }
44 
45  private ILandObject GetLO()
46  {
47  return m_scene.LandChannel.GetLandObject(m_parcelID);
48  }
49 
50  public string Name
51  {
52  get { return GetLO().LandData.Name; }
53  set { GetLO().LandData.Name = value; }
54  }
55 
56  public string Description
57  {
58  get { return GetLO().LandData.Description; }
59  set { GetLO().LandData.Description = value; }
60  }
61 
62  public ISocialEntity Owner
63  {
64  get { throw new System.NotImplementedException(); }
65  set { throw new System.NotImplementedException(); }
66  }
67 
68  public bool[,] Bitmap
69  {
70  get { return GetLO().LandBitmap; }
71  }
72  }
73 }