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InventoryServiceInConnectorModule.cs
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27 
28 using System;
29 using System.Reflection;
30 using System.Collections.Generic;
31 using log4net;
32 using Mono.Addins;
33 using Nini.Config;
34 using OpenSim.Framework;
35 using OpenSim.Framework.Servers;
36 using OpenSim.Region.Framework.Interfaces;
37 using OpenSim.Region.Framework.Scenes;
38 using OpenSim.Server.Base;
39 using OpenSim.Server.Handlers.Base;
40 
41 namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory
42 {
43  [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "InventoryServiceInConnectorModule")]
45  {
46  private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47  private static bool m_Enabled = false;
48 
49  private IConfigSource m_Config;
50  bool m_Registered = false;
51 
52  #region Region Module interface
53 
54  public void Initialise(IConfigSource config)
55  {
56  m_Config = config;
57  IConfig moduleConfig = config.Configs["Modules"];
58  if (moduleConfig != null)
59  {
60  m_Enabled = moduleConfig.GetBoolean("InventoryServiceInConnector", false);
61  if (m_Enabled)
62  {
63  m_log.Info("[INVENTORY IN CONNECTOR]: Inventory Service In Connector enabled");
64  }
65  }
66  }
67 
68  public void PostInitialise()
69  {
70  }
71 
72  public void Close()
73  {
74  }
75 
76  public Type ReplaceableInterface
77  {
78  get { return null; }
79  }
80 
81  public string Name
82  {
83  get { return "RegionInventoryService"; }
84  }
85 
86  public void AddRegion(Scene scene)
87  {
88  if (!m_Enabled)
89  return;
90 
91  if (!m_Registered)
92  {
93  m_Registered = true;
94 
95  m_log.Info("[RegionInventoryService]: Starting...");
96 
97  Object[] args = new Object[] { m_Config, MainServer.Instance, "HGInventoryService" };
98 
99  ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:XInventoryInConnector", args);
100  }
101  }
102 
103  public void RemoveRegion(Scene scene)
104  {
105  }
106 
107  public void RegionLoaded(Scene scene)
108  {
109  }
110 
111  #endregion
112 
113  }
114 }
void AddRegion(Scene scene)
This is called whenever a Scene is added. For shared modules, this can happen several times...
void PostInitialise()
This is called exactly once after all the shared region-modules have been instanciated and IRegionMod...
void RegionLoaded(Scene scene)
This will be called once for every scene loaded. In a shared module this will be multiple times in on...
void Initialise(IConfigSource config)
This is called to initialize the region module. For shared modules, this is called exactly once...
void Close()
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore...
Interactive OpenSim region server
Definition: OpenSim.cs:55
void RemoveRegion(Scene scene)
This is called whenever a Scene is removed. For shared modules, this can happen several times...