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InventoryClient.cs
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27 
28 using System;
29 using System.Collections.Generic;
30 using System.Text;
31 using System.Reflection;
32 
33 using OpenMetaverse;
34 using NUnit.Framework;
35 
36 using OpenSim.Framework;
37 using OpenSim.Services.Interfaces;
38 using OpenSim.Services.Connectors;
39 
40 using OpenSim.Tests.Common;
41 
42 namespace Robust.Tests
43 {
44  [TestFixture]
45  public class InventoryClient
46  {
47 // private static readonly ILog m_log =
48 // LogManager.GetLogger(
49 // MethodBase.GetCurrentMethod().DeclaringType);
50 
51  private UUID m_userID = new UUID("00000000-0000-0000-0000-333333333333");
52  private UUID m_rootFolderID;
53  private UUID m_notecardsFolder;
54  private UUID m_objectsFolder;
55 
56  [Test]
58  {
59  TestHelpers.InMethod();
61 
62  // Create an inventory that looks like this:
63  //
64  // /My Inventory
65  // <other system folders>
66  // /Objects
67  // Some Object
68  // /Notecards
69  // Notecard 1
70  // Notecard 2
71  // /Test Folder
72  // Link to notecard -> /Notecards/Notecard 2
73  // Link to Objects folder -> /Objects
74 
75  bool success = m_Connector.CreateUserInventory(m_userID);
76  Assert.IsTrue(success, "Failed to create user inventory");
77 
78  m_rootFolderID = m_Connector.GetRootFolder(m_userID).ID;
79  Assert.AreNotEqual(m_rootFolderID, UUID.Zero, "Root folder ID must not be UUID.Zero");
80 
81  InventoryFolderBase of = m_Connector.GetFolderForType(m_userID, FolderType.Object);
82  Assert.IsNotNull(of, "Failed to retrieve Objects folder");
83  m_objectsFolder = of.ID;
84  Assert.AreNotEqual(m_objectsFolder, UUID.Zero, "Objects folder ID must not be UUID.Zero");
85 
86  // Add an object
87  InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID);
88  item.AssetID = UUID.Random();
89  item.AssetType = (int)AssetType.Object;
90  item.Folder = m_objectsFolder;
91  item.Name = "Some Object";
92  item.Description = string.Empty;
93  success = m_Connector.AddItem(item);
94  Assert.IsTrue(success, "Failed to add object to inventory");
95 
96  InventoryFolderBase ncf = m_Connector.GetFolderForType(m_userID, FolderType.Notecard);
97  Assert.IsNotNull(of, "Failed to retrieve Notecards folder");
98  m_notecardsFolder = ncf.ID;
99  Assert.AreNotEqual(m_notecardsFolder, UUID.Zero, "Notecards folder ID must not be UUID.Zero");
100  m_notecardsFolder = ncf.ID;
101 
102  // Add a notecard
103  item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
104  item.AssetID = UUID.Random();
105  item.AssetType = (int)AssetType.Notecard;
106  item.Folder = m_notecardsFolder;
107  item.Name = "Test Notecard 1";
108  item.Description = string.Empty;
109  success = m_Connector.AddItem(item);
110  Assert.IsTrue(success, "Failed to add Notecard 1 to inventory");
111  // Add another notecard
112  item.ID = new UUID("20000000-0000-0000-0000-000000000002");
113  item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a");
114  item.Name = "Test Notecard 2";
115  item.Description = string.Empty;
116  success = m_Connector.AddItem(item);
117  Assert.IsTrue(success, "Failed to add Notecard 2 to inventory");
118 
119  // Add a folder
120  InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID);
121  folder.Type = (int)FolderType.None;
122  success = m_Connector.AddFolder(folder);
123  Assert.IsTrue(success, "Failed to add Test Folder to inventory");
124 
125  // Add a link to notecard 2 in Test Folder
126  item.AssetID = item.ID; // use item ID of notecard 2
127  item.ID = new UUID("40000000-0000-0000-0000-000000000004");
128  item.AssetType = (int)AssetType.Link;
129  item.Folder = folder.ID;
130  item.Name = "Link to notecard";
131  item.Description = string.Empty;
132  success = m_Connector.AddItem(item);
133  Assert.IsTrue(success, "Failed to add link to notecard to inventory");
134 
135  // Add a link to the Objects folder in Test Folder
136  item.AssetID = m_Connector.GetFolderForType(m_userID, FolderType.Object).ID; // use item ID of Objects folder
137  item.ID = new UUID("50000000-0000-0000-0000-000000000005");
138  item.AssetType = (int)AssetType.LinkFolder;
139  item.Folder = folder.ID;
140  item.Name = "Link to Objects folder";
141  item.Description = string.Empty;
142  success = m_Connector.AddItem(item);
143  Assert.IsTrue(success, "Failed to add link to objects folder to inventory");
144 
145  InventoryCollection coll = m_Connector.GetFolderContent(m_userID, m_rootFolderID);
146  Assert.IsNotNull(coll, "Failed to retrieve contents of root folder");
147  Assert.Greater(coll.Folders.Count, 0, "Root folder does not have any subfolders");
148 
149  coll = m_Connector.GetFolderContent(m_userID, folder.ID);
150  Assert.IsNotNull(coll, "Failed to retrieve contents of Test Folder");
151  Assert.AreEqual(coll.Items.Count + coll.Folders.Count, 2, "Test Folder is expected to have exactly 2 things inside");
152 
153  }
154 
155  [Test]
157  {
158  TestHelpers.InMethod();
160 
161  // Prefetch Notecard 1, will be cached from here on
162  InventoryItemBase item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
163  item = m_Connector.GetItem(item);
164  Assert.NotNull(item, "Failed to get Notecard 1");
165  Assert.AreEqual("Test Notecard 1", item.Name, "Wrong name for Notecard 1");
166 
167  UUID[] uuids = new UUID[2];
168  uuids[0] = item.ID;
169  uuids[1] = new UUID("20000000-0000-0000-0000-000000000002");
170 
171  InventoryItemBase[] items = m_Connector.GetMultipleItems(m_userID, uuids);
172  Assert.NotNull(items, "Failed to get multiple items");
173  Assert.IsTrue(items.Length == 2, "Requested 2 items, but didn't receive 2 items");
174 
175  // Now they should both be cached
176  items = m_Connector.GetMultipleItems(m_userID, uuids);
177  Assert.NotNull(items, "(Repeat) Failed to get multiple items");
178  Assert.IsTrue(items.Length == 2, "(Repeat) Requested 2 items, but didn't receive 2 items");
179 
180  // This item doesn't exist, but [0] does, and it's cached.
181  uuids[1] = new UUID("bb000000-0000-0000-0000-0000000000bb");
182  // Fetching should return 2 items, but [1] should be null
183  items = m_Connector.GetMultipleItems(m_userID, uuids);
184  Assert.NotNull(items, "(Three times) Failed to get multiple items");
185  Assert.IsTrue(items.Length == 2, "(Three times) Requested 2 items, but didn't receive 2 items");
186  Assert.AreEqual("Test Notecard 1", items[0].Name, "(Three times) Wrong name for Notecard 1");
187  Assert.IsNull(items[1], "(Three times) Expecting 2nd item to be null");
188 
189  // Now both don't exist
190  uuids[0] = new UUID("aa000000-0000-0000-0000-0000000000aa");
191  items = m_Connector.GetMultipleItems(m_userID, uuids);
192  Assert.Null(items[0], "Request to multiple non-existent items is supposed to return null [0]");
193  Assert.Null(items[1], "Request to multiple non-existent items is supposed to return null [1]");
194 
195  // This item exists, and it's not cached
196  uuids[1] = new UUID("b0000000-0000-0000-0000-00000000000b");
197  // Fetching should return 2 items, but [0] should be null
198  items = m_Connector.GetMultipleItems(m_userID, uuids);
199  Assert.NotNull(items, "(Four times) Failed to get multiple items");
200  Assert.IsTrue(items.Length == 2, "(Four times) Requested 2 items, but didn't receive 2 items");
201  Assert.AreEqual("Some Object", items[1].Name, "(Four times) Wrong name for Some Object");
202  Assert.IsNull(items[0], "(Four times) Expecting 1st item to be null");
203 
204  }
205  }
206 }
static string Address
Definition: DemonServer.cs:46
Inventory Item - contains all the properties associated with an individual inventory piece...
Used to serialize a whole inventory for transfer over the network.