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IWindModelPlugin.cs
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27 
28 using System;
29 using System.Collections.Generic;
30 
31 using Nini.Config;
32 using OpenSim.Framework;
33 using OpenMetaverse;
34 using OpenSim.Region.Framework.Scenes;
35 
36 using Mono.Addins;
37 
38 namespace OpenSim.Region.Framework.Interfaces
39 {
40  [TypeExtensionPoint(Path = "/OpenSim/WindModule", NodeName = "WindModel")]
41  public interface IWindModelPlugin : IPlugin
42  {
46  string Description { get; }
47 
51  void WindConfig(Scene scene, IConfig windConfig);
52 
56  void WindUpdate(uint frame);
57 
61  Vector3 WindSpeed(float x, float y, float z);
62 
67  Vector2[] WindLLClientArray();
68 
73  Dictionary<string, string> WindParams();
74 
78  void WindParamSet(string param, float value);
79 
83  float WindParamGet(string param);
84 
85  }
86 }
This interface, describes a generic plugin
Definition: IPlugin.cs:45