29 using System.Collections.Generic;
30 using OpenSim.Framework;
31 using OpenSim.Region.Framework.Scenes;
33 namespace OpenSim.
Region.Framework.Interfaces
47 List<string> InTransitScriptStates {
get; }
66 List<SceneObjectGroup> GetAttachments();
73 List<SceneObjectGroup> GetAttachments(uint attachmentPoint);
79 bool HasAttachments();
84 void ClearAttachments();
A scene object group is conceptually an object in the scene. The object is constituted of SceneObject...