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ISceneAgent.cs
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27 
28 using System;
29 using OpenMetaverse;
30 
31 namespace OpenSim.Framework
32 {
39  public interface ISceneAgent : ISceneEntity
40  {
44  IClientAPI ControllingClient { get; }
45 
50 
56  bool IsChildAgent { get; }
57 
62  // Because appearance setting is in a module, we actually need
63  // to give it access to our appearance directly, otherwise we
64  // get a synchronization issue.
66  AvatarAppearance Appearance { get; set; }
67 
74  void SendInitialDataToMe();
75 
80  Vector3 Lookat { get; }
81  }
82 }
Contains the Avatar's Appearance and methods to manipulate the appearance.
PresenceType
Indicate the type of ScenePresence.
Definition: PresenceType.cs:34
An agent in the scene.
Definition: ISceneAgent.cs:39