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IScene.cs File Reference

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Classes

interface  OpenSim.Framework.IScene
 

Namespaces

package  OpenSim.Framework
 

Enumerations

enum  OpenSim.Framework.RegionStatus : int { OpenSim.Framework.RegionStatus.Down = 0, OpenSim.Framework.RegionStatus.Up = 1, OpenSim.Framework.RegionStatus.Crashed = 2, OpenSim.Framework.RegionStatus.Starting = 3 }
 
enum  OpenSim.Framework.DeRezAction : byte {
  OpenSim.Framework.DeRezAction.SaveToExistingUserInventoryItem = 0, OpenSim.Framework.DeRezAction.TakeCopy = 1, OpenSim.Framework.DeRezAction.Take = 4, OpenSim.Framework.DeRezAction.GodTakeCopy = 5,
  OpenSim.Framework.DeRezAction.Delete = 6, OpenSim.Framework.DeRezAction.Return = 9
}
 

Functions

delegate void OpenSim.Framework.restart (RegionInfo thisRegion)