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IRCServer.cs
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27 
28 using System;
29 using System.Collections.Generic;
30 using System.Net;
31 using System.Net.Sockets;
32 using System.Reflection;
33 using System.Text;
34 using System.Threading;
35 using log4net;
36 using OpenSim.Framework;
37 using OpenSim.Framework.Monitoring;
38 using OpenSim.Region.Framework.Scenes;
39 
40 namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
41 {
42  public delegate void OnNewIRCUserDelegate(IRCClientView user);
43 
47  class IRCServer
48  {
50 
51  private readonly TcpListener m_listener;
52  private readonly Scene m_baseScene;
53  private bool m_running = true;
54 
55  public IRCServer(IPAddress listener, int port, Scene baseScene)
56  {
57  m_listener = new TcpListener(listener, port);
58 
59  m_listener.Start(50);
60 
61  WorkManager.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false, true);
62  m_baseScene = baseScene;
63  }
64 
65  public void Stop()
66  {
67  m_running = false;
68  m_listener.Stop();
69  }
70 
71  private void ListenLoop()
72  {
73  while (m_running)
74  {
75  AcceptClient(m_listener.AcceptTcpClient());
76  Watchdog.UpdateThread();
77  }
78 
79  Watchdog.RemoveThread();
80  }
81 
82  private void AcceptClient(TcpClient client)
83  {
84  IRCClientView cv = new IRCClientView(client, m_baseScene);
85 
86  if (OnNewIRCClient != null)
87  OnNewIRCClient(cv);
88  }
89  }
90 }
Adam's completely hacked up not-probably-compliant RFC1459 server class.
Definition: IRCServer.cs:47
IRCServer(IPAddress listener, int port, Scene baseScene)
Definition: IRCServer.cs:55