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ILandChannel.cs
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27 
28 using System.Collections.Generic;
29 using OpenMetaverse;
30 using OpenSim.Framework;
31 
32 namespace OpenSim.Region.Framework.Interfaces
33 {
34  public interface ILandChannel
35  {
40  List<ILandObject> AllParcels();
41 
48  ILandObject GetLandObject(int x, int y);
49 
56  ILandObject GetLandObject(float x, float y);
57 
63  ILandObject GetLandObject(Vector3 position);
64 
70  List<ILandObject> ParcelsNearPoint(Vector3 position);
71 
77  ILandObject GetLandObject(int localID);
78 
85  void Clear(bool setupDefaultParcel);
86 
87  bool IsForcefulBansAllowed();
88  void UpdateLandObject(int localID, LandData data);
89  void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient);
90  void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel);
91  void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel);
92  void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime);
93 
94  void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id);
95  void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id);
96  void sendClientInitialLandInfo(IClientAPI remoteClient);
97 
98  }
99 }
Details of a Parcel of land
Definition: LandData.cs:47
delegate int overrideParcelMaxPrimCountDelegate(ILandObject obj)
Interactive OpenSim region server
Definition: OpenSim.cs:55
delegate int overrideSimulatorMaxPrimCountDelegate(ILandObject obj)