29 using OpenSim.Framework;
30 using OpenSim.Services.Interfaces;
32 namespace OpenSim.
Region.Framework.Interfaces
35 public delegate
void MessageDelegate(UUID regionID, UUID fromID,
string fromName,
string message);
43 uint GetRegionFlags();
44 bool IsManager(UUID avatarID);
46 string SetEstateOwner(
int estateID,
UserAccount account);
47 string SetEstateName(
int estateID,
string newName);
48 string SetRegionEstate(
RegionInfo regionInfo,
int estateID);
49 string CreateEstate(
string estateName, UUID ownerID);
54 void sendRegionHandshakeToAll();
55 void TriggerEstateInfoChange();
60 void TriggerRegionInfoChange();
62 void setEstateTerrainBaseTexture(
int level, UUID texture);
63 void setEstateTerrainTextureHeights(
int corner,
float lowValue,
float highValue);
68 bool IsTerrainXfer(ulong xferID);
delegate void MessageDelegate(UUID regionID, UUID fromID, string fromName, string message)
MessageDelegate OnEstateMessage
ChangeDelegate OnRegionInfoChange
ChangeDelegate OnEstateInfoChange
delegate void ChangeDelegate(UUID regionID)