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IDynamicMenuModule.cs
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1 /*
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3  * See CONTRIBUTORS.TXT for a full list of copyright holders.
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27 
28 using System.Collections.Generic;
29 using OpenMetaverse;
30 using OpenSim.Framework;
31 
32 namespace OpenSim.Region.Framework.Interfaces
33 {
34  public enum InsertLocation : int
35  {
36  Agent = 1,
37  World = 2,
38  Tools = 3,
39  Advanced = 4,
40  Admin = 5
41  }
42 
43  public enum UserMode : int
44  {
45  Normal = 0,
46  RegionManager = 2,
47  God = 3
48  }
49 
50  public delegate void CustomMenuHandler(string action, UUID agentID, List<uint> selection);
51 
52  public interface IDynamicMenuModule
53  {
54  void AddMenuItem(UUID agentID, string title, InsertLocation location, UserMode mode, CustomMenuHandler handler);
55  void AddMenuItem(string title, InsertLocation location, UserMode mode, CustomMenuHandler handler);
56  void RemoveMenuItem(string action);
57  }
58 }
delegate void CustomMenuHandler(string action, UUID agentID, List< uint > selection)