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IDynamicMenuModule.cs File Reference

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Classes

interface  OpenSim.Region.Framework.Interfaces.IDynamicMenuModule
 

Namespaces

package  OpenSim.Region.Framework.Interfaces
 

Enumerations

enum  OpenSim.Region.Framework.Interfaces.InsertLocation : int {
  OpenSim.Region.Framework.Interfaces.InsertLocation.Agent = 1, OpenSim.Region.Framework.Interfaces.InsertLocation.World = 2, OpenSim.Region.Framework.Interfaces.InsertLocation.Tools = 3, OpenSim.Region.Framework.Interfaces.InsertLocation.Advanced = 4,
  OpenSim.Region.Framework.Interfaces.InsertLocation.Admin = 5
}
 
enum  OpenSim.Region.Framework.Interfaces.UserMode : int { OpenSim.Region.Framework.Interfaces.UserMode.Normal = 0, OpenSim.Region.Framework.Interfaces.UserMode.RegionManager = 2, OpenSim.Region.Framework.Interfaces.UserMode.God = 3 }
 

Functions

delegate void OpenSim.Region.Framework.Interfaces.CustomMenuHandler (string action, UUID agentID, List< uint > selection)