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IDialogModule.cs
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1 /*
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27 
28 using OpenMetaverse;
29 using OpenSim.Framework;
30 
31 namespace OpenSim.Region.Framework.Interfaces
32 {
33  public interface IDialogModule
34  {
43  void SendAlertToUser(IClientAPI client, string message);
44 
53  void SendAlertToUser(IClientAPI client, string message, bool modal);
54 
60  void SendAlertToUser(UUID agentID, string message);
61 
68  void SendAlertToUser(UUID agentID, string message, bool modal);
69 
77  void SendAlertToUser(string firstName, string lastName,
78  string message, bool modal);
79 
84  void SendGeneralAlert(string message);
85 
109  void SendDialogToUser(UUID avatarID, string objectName, UUID objectID,
110  UUID ownerID, string message, UUID textureID, int ch,
111  string[] buttonlabels);
112 
133  void SendUrlToUser(UUID avatarID, string objectName, UUID objectID,
134  UUID ownerID, bool groupOwned, string message, string url);
135 
149  void SendNotificationToUsersInRegion(UUID fromAvatarID,
150  string fromAvatarName, string message);
151 
169  void SendTextBoxToUser(UUID avatarid, string message, int chatChannel,
170  string name, UUID objectid, UUID ownerid);
171  }
172 }