OpenSim
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Public Member Functions | |
void | SendAlertToUser (IClientAPI client, string message) |
Send a non-modal alert message to a particular user. This can disappear from the user's view after a small interval. More... | |
void | SendAlertToUser (IClientAPI client, string message, bool modal) |
Send an alert message to a particular user. More... | |
void | SendAlertToUser (UUID agentID, string message) |
Send a non-modal alert message to a particular user. More... | |
void | SendAlertToUser (UUID agentID, string message, bool modal) |
Send an alert message to a particular user. More... | |
void | SendAlertToUser (string firstName, string lastName, string message, bool modal) |
Send an alert message to a particular user. More... | |
void | SendGeneralAlert (string message) |
Send an alert message to all users in the scene. More... | |
void | SendDialogToUser (UUID avatarID, string objectName, UUID objectID, UUID ownerID, string message, UUID textureID, int ch, string[] buttonlabels) |
Send a dialog box to a particular user. More... | |
void | SendUrlToUser (UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, string message, string url) |
Send a url to a particular user. More... | |
void | SendNotificationToUsersInRegion (UUID fromAvatarID, string fromAvatarName, string message) |
Send a notification to all users in the scene. This notification should remain around until the user explicitly dismisses it. More... | |
void | SendTextBoxToUser (UUID avatarid, string message, int chatChannel, string name, UUID objectid, UUID ownerid) |
Send a textbox entry for the client to respond to More... | |
Definition at line 33 of file IDialogModule.cs.
void OpenSim.Region.Framework.Interfaces.IDialogModule.SendAlertToUser | ( | IClientAPI | client, |
string | message | ||
) |
Send a non-modal alert message to a particular user. This can disappear from the user's view after a small interval.
client | IClientAPI object representing the user. |
message | Message text to send to the user. |
Implemented in OpenSim.Region.CoreModules.Avatar.Dialog.DialogModule.
void OpenSim.Region.Framework.Interfaces.IDialogModule.SendAlertToUser | ( | IClientAPI | client, |
string | message, | ||
bool | modal | ||
) |
Send an alert message to a particular user.
client | IClientAPI object representing the user. |
message | Message text to send to the user. |
modal | Flag to control modality. |
Implemented in OpenSim.Region.CoreModules.Avatar.Dialog.DialogModule.
void OpenSim.Region.Framework.Interfaces.IDialogModule.SendAlertToUser | ( | UUID | agentID, |
string | message | ||
) |
Send a non-modal alert message to a particular user.
agentID | UUID of agent representing the user. |
message | Message text to send to the user. |
Implemented in OpenSim.Region.CoreModules.Avatar.Dialog.DialogModule.
void OpenSim.Region.Framework.Interfaces.IDialogModule.SendAlertToUser | ( | UUID | agentID, |
string | message, | ||
bool | modal | ||
) |
Send an alert message to a particular user.
agentID | UUID of agent representing the user. |
message | Message text to send to the user. |
modal | Flag to control modality. |
Implemented in OpenSim.Region.CoreModules.Avatar.Dialog.DialogModule.
void OpenSim.Region.Framework.Interfaces.IDialogModule.SendAlertToUser | ( | string | firstName, |
string | lastName, | ||
string | message, | ||
bool | modal | ||
) |
Send an alert message to a particular user.
firstName | Account first name |
lastName | Account last name |
message | Message text to send to the user. |
modal | Flag to control modality. |
Implemented in OpenSim.Region.CoreModules.Avatar.Dialog.DialogModule.
void OpenSim.Region.Framework.Interfaces.IDialogModule.SendDialogToUser | ( | UUID | avatarID, |
string | objectName, | ||
UUID | objectID, | ||
UUID | ownerID, | ||
string | message, | ||
UUID | textureID, | ||
int | ch, | ||
string[] | buttonlabels | ||
) |
Send a dialog box to a particular user.
avatarID | UUID of the avatar representing the user. |
objectName | Name of the object sending the dialog. |
objectID | UUID of the object sending the dialog. |
ownerID | UUID of the user that owns the object. |
message | Message text to send to the user. |
textureID | Texture UUID to pass along with the dialog. |
ch | Channel on which the selected button text should be broadcast. |
buttonlabels | Dialog button text. |
Implemented in OpenSim.Region.CoreModules.Avatar.Dialog.DialogModule.
void OpenSim.Region.Framework.Interfaces.IDialogModule.SendGeneralAlert | ( | string | message | ) |
Send an alert message to all users in the scene.
message | Message text to send to all users. |
Implemented in OpenSim.Region.CoreModules.Avatar.Dialog.DialogModule.
void OpenSim.Region.Framework.Interfaces.IDialogModule.SendNotificationToUsersInRegion | ( | UUID | fromAvatarID, |
string | fromAvatarName, | ||
string | message | ||
) |
Send a notification to all users in the scene. This notification should remain around until the user explicitly dismisses it.
On the Linden Labs Second Client (as of 1.21), this is a big blue box message on the upper right of the screen.
fromAvatarID | The user sending the message |
fromAvatarName | The name of the user doing the sending |
message | The message being sent to the user |
Implemented in OpenSim.Region.CoreModules.Avatar.Dialog.DialogModule.
void OpenSim.Region.Framework.Interfaces.IDialogModule.SendTextBoxToUser | ( | UUID | avatarid, |
string | message, | ||
int | chatChannel, | ||
string | name, | ||
UUID | objectid, | ||
UUID | ownerid | ||
) |
Send a textbox entry for the client to respond to
avatarID | UUID of the avatar representing the user. |
message | Message text to send to the user. |
chatChannel | Chat channel that the user's input should be broadcast on. |
name | Name of the object sending the dialog. |
objectid | UUID of the object sending the dialog. |
ownerid | UUID of the user that owns the object. |
Implemented in OpenSim.Region.CoreModules.Avatar.Dialog.DialogModule.
void OpenSim.Region.Framework.Interfaces.IDialogModule.SendUrlToUser | ( | UUID | avatarID, |
string | objectName, | ||
UUID | objectID, | ||
UUID | ownerID, | ||
bool | groupOwned, | ||
string | message, | ||
string | url | ||
) |
Send a url to a particular user.
avatarID | UUID of the avatar representing the user. |
objectName | Name of the object sending the dialog. |
objectID | UUID of the object sending the dialog. |
ownerID | UUID of the user that owns the object. |
groupOwned | Flag indicating whether or not the object is group-owned. |
message | Message text to send to the user. |
url | Url to send to the user. |
Implemented in OpenSim.Region.CoreModules.Avatar.Dialog.DialogModule.