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delegate void | OpenSim.Framework.ViewerEffectEventHandler (IClientAPI sender, List< ViewerEffectEventHandlerArg > args) |
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delegate void | OpenSim.Framework.ChatMessage (Object sender, OSChatMessage e) |
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delegate void | OpenSim.Framework.GenericMessage (Object sender, string method, List< String > args) |
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delegate void | OpenSim.Framework.TextureRequest (Object sender, TextureRequestArgs e) |
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delegate void | OpenSim.Framework.AvatarNowWearing (IClientAPI sender, AvatarWearingArgs e) |
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delegate void | OpenSim.Framework.ImprovedInstantMessage (IClientAPI remoteclient, GridInstantMessage im) |
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delegate void | OpenSim.Framework.RezObject (IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart, UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, bool RezSelected, bool RemoveItem, UUID fromTaskID) |
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delegate void | OpenSim.Framework.RezRestoreToWorld (IClientAPI remoteClient, UUID itemId) |
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delegate ISceneEntity | OpenSim.Framework.RezSingleAttachmentFromInv (IClientAPI remoteClient, UUID itemID, uint AttachmentPt) |
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delegate void | OpenSim.Framework.RezMultipleAttachmentsFromInv (IClientAPI remoteClient, List< KeyValuePair< UUID, uint >> rezlist) |
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delegate void | OpenSim.Framework.ObjectAttach (IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent) |
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delegate void | OpenSim.Framework.ModifyTerrain (UUID user, float height, float seconds, byte size, byte action, float north, float west, float south, float east, UUID agentId) |
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delegate void | OpenSim.Framework.NetworkStats (int inPackets, int outPackets, int unAckedBytes) |
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delegate void | OpenSim.Framework.SetAppearance (IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 AvSize, WearableCacheItem[] CacheItems) |
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delegate void | OpenSim.Framework.CachedTextureRequest (IClientAPI remoteClient, int serial, List< CachedTextureRequestArg > cachedTextureRequest) |
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delegate void | OpenSim.Framework.StartAnim (IClientAPI remoteClient, UUID animID) |
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delegate void | OpenSim.Framework.StopAnim (IClientAPI remoteClient, UUID animID) |
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delegate void | OpenSim.Framework.ChangeAnim (UUID animID, bool addOrRemove, bool sendPack) |
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delegate void | OpenSim.Framework.LinkObjects (IClientAPI remoteClient, uint parent, List< uint > children) |
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delegate void | OpenSim.Framework.DelinkObjects (List< uint > primIds, IClientAPI client) |
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delegate void | OpenSim.Framework.RequestMapBlocks (IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) |
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delegate void | OpenSim.Framework.RequestMapName (IClientAPI remoteClient, string mapName, uint flags) |
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delegate void | OpenSim.Framework.TeleportLocationRequest (IClientAPI remoteClient, ulong regionHandle, Vector3 position, Vector3 lookAt, uint flags) |
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delegate void | OpenSim.Framework.TeleportLandmarkRequest (IClientAPI remoteClient, AssetLandmark lm) |
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delegate void | OpenSim.Framework.TeleportCancel (IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.DisconnectUser () |
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delegate void | OpenSim.Framework.RequestAvatarProperties (IClientAPI remoteClient, UUID avatarID) |
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delegate void | OpenSim.Framework.UpdateAvatarProperties (IClientAPI remoteClient, UserProfileData ProfileData) |
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delegate void | OpenSim.Framework.SetAlwaysRun (IClientAPI remoteClient, bool SetAlwaysRun) |
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delegate void | OpenSim.Framework.GenericCall1 (IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.GenericCall2 () |
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delegate void | OpenSim.Framework.GenericCall4 (Packet packet, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.DeRezObject (IClientAPI remoteClient, List< uint > localIDs, UUID groupID, DeRezAction action, UUID destinationID) |
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delegate void | OpenSim.Framework.GenericCall5 (IClientAPI remoteClient, bool status) |
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delegate void | OpenSim.Framework.GenericCall7 (IClientAPI remoteClient, uint localID, string message) |
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delegate void | OpenSim.Framework.UpdateShape (UUID agentID, uint localID, UpdateShapeArgs shapeBlock) |
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delegate void | OpenSim.Framework.ObjectExtraParams (UUID agentID, uint localID, ushort type, bool inUse, byte[] data) |
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delegate void | OpenSim.Framework.ObjectSelect (uint localID, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.ObjectRequest (uint localID, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.RequestObjectPropertiesFamily (IClientAPI remoteClient, UUID AgentID, uint RequestFlags, UUID TaskID) |
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delegate void | OpenSim.Framework.ObjectDeselect (uint localID, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.ObjectDrop (uint localID, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.UpdatePrimFlags (uint localID, bool UsePhysics, bool IsTemporary, bool IsPhantom, ExtraPhysicsData PhysData, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.UpdatePrimTexture (uint localID, byte[] texture, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.UpdateVector (uint localID, Vector3 pos, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.ClientChangeObject (uint localID, object data, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.UpdatePrimRotation (uint localID, Quaternion rot, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.UpdatePrimSingleRotation (uint localID, Quaternion rot, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.UpdatePrimSingleRotationPosition (uint localID, Quaternion rot, Vector3 pos, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.UpdatePrimGroupRotation (uint localID, Vector3 pos, Quaternion rot, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.ObjectDuplicate (uint localID, Vector3 offset, uint dupeFlags, UUID AgentID, UUID GroupID) |
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delegate void | OpenSim.Framework.ObjectDuplicateOnRay (uint localID, uint dupeFlags, UUID AgentID, UUID GroupID, UUID RayTargetObj, Vector3 RayEnd, Vector3 RayStart, bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates) |
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delegate void | OpenSim.Framework.StatusChange (bool status) |
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delegate void | OpenSim.Framework.NewAvatar (IClientAPI remoteClient, UUID agentID, bool status) |
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delegate void | OpenSim.Framework.UpdateAgent (IClientAPI remoteClient, AgentUpdateArgs agentData) |
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delegate void | OpenSim.Framework.AgentRequestSit (IClientAPI remoteClient, UUID agentID, UUID targetID, Vector3 offset) |
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delegate void | OpenSim.Framework.AgentSit (IClientAPI remoteClient, UUID agentID) |
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delegate void | OpenSim.Framework.LandUndo (IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.AvatarPickerRequest (IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery) |
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delegate void | OpenSim.Framework.GrabObject (uint localID, Vector3 pos, IClientAPI remoteClient, List< SurfaceTouchEventArgs > surfaceArgs) |
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delegate void | OpenSim.Framework.DeGrabObject (uint localID, IClientAPI remoteClient, List< SurfaceTouchEventArgs > surfaceArgs) |
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delegate void | OpenSim.Framework.MoveObject (UUID objectID, Vector3 offset, Vector3 grapPos, IClientAPI remoteClient, List< SurfaceTouchEventArgs > surfaceArgs) |
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delegate void | OpenSim.Framework.SpinStart (UUID objectID, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.SpinObject (UUID objectID, Quaternion rotation, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.SpinStop (UUID objectID, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.ParcelAccessListRequest (UUID agentID, UUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.ParcelAccessListUpdateRequest (UUID agentID, uint flags, int landLocalID, UUID transactionID, int sequenceID, int sections, List< LandAccessEntry > entries, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.ParcelPropertiesRequest (int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.ParcelDivideRequest (int west, int south, int east, int north, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.ParcelJoinRequest (int west, int south, int east, int north, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.ParcelPropertiesUpdateRequest (LandUpdateArgs args, int local_id, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.ParcelSelectObjects (int land_local_id, int request_type, List< UUID > returnIDs, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.ParcelObjectOwnerRequest (int local_id, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.ParcelAbandonRequest (int local_id, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.ParcelGodForceOwner (int local_id, UUID ownerID, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.ParcelReclaim (int local_id, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.ParcelReturnObjectsRequest (int local_id, uint return_type, UUID[] agent_ids, UUID[] selected_ids, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.ParcelDeedToGroup (int local_id, UUID group_id, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.EstateOwnerMessageRequest (UUID AgentID, UUID SessionID, UUID TransactionID, UUID Invoice, byte[] Method, byte[][] Parameters, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.RegionInfoRequest (IClientAPI remote_client) |
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delegate void | OpenSim.Framework.EstateCovenantRequest (IClientAPI remote_client) |
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delegate void | OpenSim.Framework.UUIDNameRequest (UUID id, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.AddNewPrim (UUID ownerID, UUID groupID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, byte RayEndIsIntersection) |
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delegate void | OpenSim.Framework.RequestGodlikePowers (UUID AgentID, UUID SessionID, UUID token, bool GodLike, IClientAPI remote_client) |
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delegate void | OpenSim.Framework.GodKickUser (UUID GodAgentID, UUID GodSessionID, UUID AgentID, uint kickflags, byte[] reason) |
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delegate void | OpenSim.Framework.CreateInventoryFolder (IClientAPI remoteClient, UUID folderID, ushort folderType, string folderName, UUID parentID) |
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delegate void | OpenSim.Framework.UpdateInventoryFolder (IClientAPI remoteClient, UUID folderID, ushort type, string name, UUID parentID) |
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delegate void | OpenSim.Framework.MoveInventoryFolder (IClientAPI remoteClient, UUID folderID, UUID parentID) |
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delegate void | OpenSim.Framework.CreateNewInventoryItem (IClientAPI remoteClient, UUID transActionID, UUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask, int creationDate) |
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delegate void | OpenSim.Framework.LinkInventoryItem (IClientAPI remoteClient, UUID transActionID, UUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, UUID olditemID) |
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delegate void | OpenSim.Framework.FetchInventoryDescendents (IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder) |
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delegate void | OpenSim.Framework.PurgeInventoryDescendents (IClientAPI remoteClient, UUID folderID) |
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delegate void | OpenSim.Framework.FetchInventory (IClientAPI remoteClient, UUID itemID, UUID ownerID) |
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delegate void | OpenSim.Framework.RequestTaskInventory (IClientAPI remoteClient, uint localID) |
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delegate void | OpenSim.Framework.UpdateInventoryItem (IClientAPI remoteClient, UUID transactionID, UUID itemID, InventoryItemBase itemUpd) |
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delegate void | OpenSim.Framework.CopyInventoryItem (IClientAPI remoteClient, uint callbackID, UUID oldAgentID, UUID oldItemID, UUID newFolderID, string newName) |
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delegate void | OpenSim.Framework.MoveInventoryItem (IClientAPI remoteClient, List< InventoryItemBase > items) |
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delegate void | OpenSim.Framework.MoveItemsAndLeaveCopy (IClientAPI remoteClient, List< InventoryItemBase > items, UUID destFolder) |
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delegate void | OpenSim.Framework.RemoveInventoryItem (IClientAPI remoteClient, List< UUID > itemIDs) |
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delegate void | OpenSim.Framework.RemoveInventoryFolder (IClientAPI remoteClient, List< UUID > folderIDs) |
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delegate void | OpenSim.Framework.RequestAsset (IClientAPI remoteClient, RequestAssetArgs transferRequest) |
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delegate void | OpenSim.Framework.AbortXfer (IClientAPI remoteClient, ulong xferID) |
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delegate void | OpenSim.Framework.RezScript (IClientAPI remoteClient, InventoryItemBase item, UUID transactionID, uint localID) |
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delegate void | OpenSim.Framework.UpdateTaskInventory (IClientAPI remoteClient, UUID transactionID, TaskInventoryItem item, uint localID) |
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delegate void | OpenSim.Framework.MoveTaskInventory (IClientAPI remoteClient, UUID folderID, uint localID, UUID itemID) |
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delegate void | OpenSim.Framework.RemoveTaskInventory (IClientAPI remoteClient, UUID itemID, uint localID) |
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delegate void | OpenSim.Framework.UDPAssetUploadRequest (IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data, bool storeLocal, bool tempFile) |
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delegate void | OpenSim.Framework.XferReceive (IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) |
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delegate void | OpenSim.Framework.RequestXfer (IClientAPI remoteClient, ulong xferID, string fileName) |
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delegate void | OpenSim.Framework.ConfirmXfer (IClientAPI remoteClient, ulong xferID, uint packetID) |
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delegate void | OpenSim.Framework.FriendActionDelegate (IClientAPI remoteClient, UUID transactionID, List< UUID > callingCardFolders) |
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delegate void | OpenSim.Framework.FriendshipTermination (IClientAPI remoteClient, UUID ExID) |
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delegate void | OpenSim.Framework.MoneyTransferRequest (UUID sourceID, UUID destID, int amount, int transactionType, string description) |
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delegate void | OpenSim.Framework.ParcelBuy (UUID agentId, UUID groupId, bool final, bool groupOwned, bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated) |
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delegate void | OpenSim.Framework.MoneyBalanceRequest (IClientAPI remoteClient, UUID agentID, UUID sessionID, UUID TransactionID) |
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delegate void | OpenSim.Framework.ObjectPermissions (IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set) |
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delegate void | OpenSim.Framework.EconomyDataRequest (IClientAPI client) |
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delegate void | OpenSim.Framework.ObjectIncludeInSearch (IClientAPI remoteClient, bool IncludeInSearch, uint localID) |
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delegate void | OpenSim.Framework.ScriptAnswer (IClientAPI remoteClient, UUID objectID, UUID itemID, int answer) |
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delegate void | OpenSim.Framework.RequestPayPrice (IClientAPI remoteClient, UUID objectID) |
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delegate void | OpenSim.Framework.ObjectSaleInfo (IClientAPI remoteClient, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice) |
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delegate void | OpenSim.Framework.ObjectBuy (IClientAPI remoteClient, UUID agentID, UUID sessionID, UUID groupID, UUID categoryID, uint localID, byte saleType, int salePrice) |
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delegate void | OpenSim.Framework.BuyObjectInventory (IClientAPI remoteClient, UUID agentID, UUID sessionID, UUID objectID, UUID itemID, UUID folderID) |
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delegate void | OpenSim.Framework.ForceReleaseControls (IClientAPI remoteClient, UUID agentID) |
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delegate void | OpenSim.Framework.GodLandStatRequest (int parcelID, uint reportType, uint requestflags, string filter, IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.DetailedEstateDataRequest (IClientAPI remoteClient, UUID invoice) |
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delegate void | OpenSim.Framework.SetEstateFlagsRequest (bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, int matureLevel, bool restrictPushObject, bool allowParcelChanges) |
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delegate void | OpenSim.Framework.SetEstateTerrainBaseTexture (IClientAPI remoteClient, int corner, UUID side) |
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delegate void | OpenSim.Framework.SetEstateTerrainDetailTexture (IClientAPI remoteClient, int corner, UUID side) |
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delegate void | OpenSim.Framework.SetEstateTerrainTextureHeights (IClientAPI remoteClient, int corner, float lowVal, float highVal) |
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delegate void | OpenSim.Framework.CommitEstateTerrainTextureRequest (IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.SetRegionTerrainSettings (float waterHeight, float terrainRaiseLimit, float terrainLowerLimit, bool estateSun, bool fixedSun, float sunHour, bool globalSun, bool estateFixed, float estateSunHour) |
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delegate void | OpenSim.Framework.EstateChangeInfo (IClientAPI client, UUID invoice, UUID senderID, UInt32 param1, UInt32 param2) |
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delegate void | OpenSim.Framework.EstateManageTelehub (IClientAPI client, UUID invoice, UUID senderID, string cmd, UInt32 param1) |
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delegate void | OpenSim.Framework.RequestTerrain (IClientAPI remoteClient, string clientFileName) |
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delegate void | OpenSim.Framework.BakeTerrain (IClientAPI remoteClient) |
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delegate void | OpenSim.Framework.EstateRestartSimRequest (IClientAPI remoteClient, int secondsTilReboot) |
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delegate void | OpenSim.Framework.EstateChangeCovenantRequest (IClientAPI remoteClient, UUID newCovenantID) |
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delegate void | OpenSim.Framework.UpdateEstateAccessDeltaRequest (IClientAPI remote_client, UUID invoice, int estateAccessType, UUID user) |
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delegate void | OpenSim.Framework.SimulatorBlueBoxMessageRequest (IClientAPI remoteClient, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message) |
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delegate void | OpenSim.Framework.EstateBlueBoxMessageRequest (IClientAPI remoteClient, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message) |
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delegate void | OpenSim.Framework.EstateDebugRegionRequest (IClientAPI remoteClient, UUID invoice, UUID senderID, bool scripted, bool collisionEvents, bool physics) |
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delegate void | OpenSim.Framework.EstateTeleportOneUserHomeRequest (IClientAPI remoteClient, UUID invoice, UUID senderID, UUID prey) |
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delegate void | OpenSim.Framework.EstateTeleportAllUsersHomeRequest (IClientAPI remoteClient, UUID invoice, UUID senderID) |
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delegate void | OpenSim.Framework.RegionHandleRequest (IClientAPI remoteClient, UUID regionID) |
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delegate void | OpenSim.Framework.ParcelInfoRequest (IClientAPI remoteClient, UUID parcelID) |
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delegate void | OpenSim.Framework.ScriptReset (IClientAPI remoteClient, UUID objectID, UUID itemID) |
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delegate void | OpenSim.Framework.GetScriptRunning (IClientAPI remoteClient, UUID objectID, UUID itemID) |
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delegate void | OpenSim.Framework.SetScriptRunning (IClientAPI remoteClient, UUID objectID, UUID itemID, bool running) |
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delegate void | OpenSim.Framework.ActivateGesture (IClientAPI client, UUID gestureid, UUID assetId) |
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delegate void | OpenSim.Framework.DeactivateGesture (IClientAPI client, UUID gestureid) |
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delegate void | OpenSim.Framework.TerrainUnacked (IClientAPI remoteClient, int patchX, int patchY) |
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delegate void | OpenSim.Framework.ObjectOwner (IClientAPI remoteClient, UUID ownerID, UUID groupID, List< uint > localIDs) |
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delegate void | OpenSim.Framework.DirPlacesQuery (IClientAPI remoteClient, UUID queryID, string queryText, int queryFlags, int category, string simName, int queryStart) |
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delegate void | OpenSim.Framework.DirFindQuery (IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart) |
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delegate void | OpenSim.Framework.DirLandQuery (IClientAPI remoteClient, UUID queryID, uint queryFlags, uint searchType, int price, int area, int queryStart) |
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delegate void | OpenSim.Framework.DirPopularQuery (IClientAPI remoteClient, UUID queryID, uint queryFlags) |
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delegate void | OpenSim.Framework.DirClassifiedQuery (IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, uint category, int queryStart) |
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delegate void | OpenSim.Framework.EventInfoRequest (IClientAPI remoteClient, uint eventID) |
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delegate void | OpenSim.Framework.ParcelSetOtherCleanTime (IClientAPI remoteClient, int localID, int otherCleanTime) |
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delegate void | OpenSim.Framework.MapItemRequest (IClientAPI remoteClient, uint flags, uint EstateID, bool godlike, uint itemtype, ulong regionhandle) |
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delegate void | OpenSim.Framework.OfferCallingCard (IClientAPI remoteClient, UUID destID, UUID transactionID) |
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delegate void | OpenSim.Framework.AcceptCallingCard (IClientAPI remoteClient, UUID transactionID, UUID folderID) |
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delegate void | OpenSim.Framework.DeclineCallingCard (IClientAPI remoteClient, UUID transactionID) |
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delegate void | OpenSim.Framework.SoundTrigger (UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle, float radius) |
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delegate void | OpenSim.Framework.StartLure (byte lureType, string message, UUID targetID, IClientAPI client) |
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delegate void | OpenSim.Framework.TeleportLureRequest (UUID lureID, uint teleportFlags, IClientAPI client) |
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delegate void | OpenSim.Framework.ClassifiedInfoRequest (UUID classifiedID, IClientAPI client) |
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delegate void | OpenSim.Framework.ClassifiedInfoUpdate (UUID classifiedID, uint category, string name, string description, UUID parcelID, uint parentEstate, UUID snapshotID, Vector3 globalPos, byte classifiedFlags, int price, IClientAPI client) |
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delegate void | OpenSim.Framework.ClassifiedDelete (UUID classifiedID, IClientAPI client) |
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delegate void | OpenSim.Framework.ClassifiedGodDelete (UUID classifiedID, UUID queryID, IClientAPI client) |
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delegate void | OpenSim.Framework.EventNotificationAddRequest (uint EventID, IClientAPI client) |
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delegate void | OpenSim.Framework.EventNotificationRemoveRequest (uint EventID, IClientAPI client) |
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delegate void | OpenSim.Framework.EventGodDelete (uint eventID, UUID queryID, string queryText, uint queryFlags, int queryStart, IClientAPI client) |
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delegate void | OpenSim.Framework.ParcelDwellRequest (int localID, IClientAPI client) |
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delegate void | OpenSim.Framework.UserInfoRequest (IClientAPI client) |
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delegate void | OpenSim.Framework.UpdateUserInfo (bool imViaEmail, bool visible, IClientAPI client) |
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delegate void | OpenSim.Framework.RetrieveInstantMessages (IClientAPI client) |
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delegate void | OpenSim.Framework.PickDelete (IClientAPI client, UUID pickID) |
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delegate void | OpenSim.Framework.PickGodDelete (IClientAPI client, UUID agentID, UUID pickID, UUID queryID) |
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delegate void | OpenSim.Framework.PickInfoUpdate (IClientAPI client, UUID pickID, UUID creatorID, bool topPick, string name, string desc, UUID snapshotID, int sortOrder, bool enabled) |
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delegate void | OpenSim.Framework.AvatarNotesUpdate (IClientAPI client, UUID targetID, string notes) |
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delegate void | OpenSim.Framework.MuteListRequest (IClientAPI client, uint muteCRC) |
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delegate void | OpenSim.Framework.AvatarInterestUpdate (IClientAPI client, uint wantmask, string wanttext, uint skillsmask, string skillstext, string languages) |
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delegate void | OpenSim.Framework.GrantUserFriendRights (IClientAPI client, UUID target, int rights) |
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delegate void | OpenSim.Framework.PlacesQuery (UUID QueryID, UUID TransactionID, string QueryText, uint QueryFlags, byte Category, string SimName, IClientAPI client) |
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delegate void | OpenSim.Framework.AgentFOV (IClientAPI client, float verticalAngle) |
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delegate void | OpenSim.Framework.MuteListEntryUpdate (IClientAPI client, UUID MuteID, string Name, int type, uint flags) |
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delegate void | OpenSim.Framework.MuteListEntryRemove (IClientAPI client, UUID MuteID, string Name) |
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delegate void | OpenSim.Framework.AvatarInterestReply (IClientAPI client, UUID target, uint wantmask, string wanttext, uint skillsmask, string skillstext, string languages) |
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delegate void | OpenSim.Framework.FindAgentUpdate (IClientAPI client, UUID hunter, UUID target) |
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delegate void | OpenSim.Framework.TrackAgentUpdate (IClientAPI client, UUID hunter, UUID target) |
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delegate void | OpenSim.Framework.FreezeUserUpdate (IClientAPI client, UUID parcelowner, uint flags, UUID target) |
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delegate void | OpenSim.Framework.EjectUserUpdate (IClientAPI client, UUID parcelowner, uint flags, UUID target) |
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delegate void | OpenSim.Framework.NewUserReport (IClientAPI client, string regionName, UUID abuserID, byte catagory, byte checkflags, string details, UUID objectID, Vector3 postion, byte reportType, UUID screenshotID, string Summary, UUID reporter) |
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delegate void | OpenSim.Framework.GodUpdateRegionInfoUpdate (IClientAPI client, float BillableFactor, ulong EstateID, ulong RegionFlags, byte[] SimName, int RedirectX, int RedirectY) |
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delegate void | OpenSim.Framework.GodlikeMessage (IClientAPI client, UUID requester, byte[] Method, byte[] Parameter) |
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delegate void | OpenSim.Framework.SaveStateHandler (IClientAPI client, UUID agentID) |
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delegate void | OpenSim.Framework.GroupAccountSummaryRequest (IClientAPI client, UUID agentID, UUID groupID) |
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delegate void | OpenSim.Framework.GroupAccountDetailsRequest (IClientAPI client, UUID agentID, UUID groupID, UUID transactionID, UUID sessionID) |
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delegate void | OpenSim.Framework.GroupAccountTransactionsRequest (IClientAPI client, UUID agentID, UUID groupID, UUID transactionID, UUID sessionID) |
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delegate void | OpenSim.Framework.ParcelBuyPass (IClientAPI client, UUID agentID, int ParcelLocalID) |
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delegate void | OpenSim.Framework.ParcelGodMark (IClientAPI client, UUID agentID, int ParcelLocalID) |
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delegate void | OpenSim.Framework.GroupActiveProposalsRequest (IClientAPI client, UUID agentID, UUID groupID, UUID transactionID, UUID sessionID) |
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delegate void | OpenSim.Framework.GroupVoteHistoryRequest (IClientAPI client, UUID agentID, UUID groupID, UUID transactionID, UUID sessionID) |
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delegate void | OpenSim.Framework.SimWideDeletesDelegate (IClientAPI client, UUID agentID, int flags, UUID targetID) |
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delegate void | OpenSim.Framework.SendPostcard (IClientAPI client) |
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delegate void | OpenSim.Framework.ChangeInventoryItemFlags (IClientAPI client, UUID itemID, uint flags) |
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