29 using OpenSim.Framework;
30 using OpenSim.Region.Framework.Scenes;
32 namespace OpenSim.
Region.Framework.Interfaces
36 void HandleItemUpdateFromTransaction(
IClientAPI remoteClient,
UUID transactionID,
39 bool HandleItemCreationFromTransaction(
IClientAPI remoteClient,
UUID transactionID,
UUID folderID,
40 uint callbackID,
string description,
string name, sbyte invType,
41 sbyte type, byte wearableType, uint nextOwnerMask);
43 void HandleTaskItemUpdateFromTransaction(
46 void RemoveAgentAssetTransactions(
UUID userID);
Represents an item in a task inventory
Inventory Item - contains all the properties associated with an individual inventory piece...