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IAgentAssetTransactions.cs
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27 
28 using OpenMetaverse;
29 using OpenSim.Framework;
30 using OpenSim.Region.Framework.Scenes;
31 
32 namespace OpenSim.Region.Framework.Interfaces
33 {
34  public interface IAgentAssetTransactions
35  {
36  void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID,
37  InventoryItemBase item);
38 
39  bool HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID,
40  uint callbackID, string description, string name, sbyte invType,
41  sbyte type, byte wearableType, uint nextOwnerMask);
42 
43  void HandleTaskItemUpdateFromTransaction(
44  IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item);
45 
46  void RemoveAgentAssetTransactions(UUID userID);
47  }
48 }
Represents an item in a task inventory
Inventory Item - contains all the properties associated with an individual inventory piece...