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GenericMonitor.cs
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27 
28 using System;
29 using OpenSim.Region.Framework.Scenes;
30 
31 namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
32 {
34  {
35  public Scene Scene { get; private set; }
36  public string Name { get; private set; }
37  public string FriendlyName { get; private set; }
38 
39  private readonly Func<GenericMonitor, double> m_getValueAction;
40  private readonly Func<GenericMonitor, string> m_getFriendlyValueAction;
41 
43  Scene scene,
44  string name,
45  string friendlyName,
46  Func<GenericMonitor, double> getValueAction,
47  Func<GenericMonitor, string> getFriendlyValueAction)
48  {
49  Scene = scene;
50  Name = name;
51  FriendlyName = name;
52  m_getFriendlyValueAction = getFriendlyValueAction;
53  m_getValueAction = getValueAction;
54  }
55 
56  public double GetValue()
57  {
58  return m_getValueAction(this);
59  }
60 
61  public string GetName()
62  {
63  return Name;
64  }
65 
66  public string GetFriendlyName()
67  {
68  return FriendlyName;
69  }
70 
71  public string GetFriendlyValue()
72  {
73  return m_getFriendlyValueAction(this);
74  }
75  }
76 }
77 
78 
79 
80 
GenericMonitor(Scene scene, string name, string friendlyName, Func< GenericMonitor, double > getValueAction, Func< GenericMonitor, string > getFriendlyValueAction)